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Emulator Issues #7932

closed

TAS Input crashes on rendering control stick display

Added by MinecraftMiner1111 over 9 years ago.

Status:
Fixed
Priority:
High
Assignee:
-
Category:
UI
% Done:

0%

Operating system:
OS X
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?
The Legend of Zelda: The Wind Waker

Game ID?
GZLE01

What's the problem? Describe what went wrong in few words.
When I try to record a movie with TAS Input on, it will sometimes randomly crash.

What did you expect to happen instead?
That Dolphin didn't crash and I'd just be able to TAS with TAS Input.

What steps will reproduce the problem?

  1. Start recording a movie
  2. Start TASinput
  3. (I don't know if this is what causes the problem, but I recorded some keyboard inputs with TAS Input open)

Dolphin 3.5 and 3.5-367 are old versions of Dolphin that have
known issues and bugs, so don't report issues about them and test the
latest Dolphin version first.
Which versions of Dolphin did you test on?
Dolphin 4.0-3587

Does using an older version of Dolphin solve your issue? If yes, which
versions of Dolphin used to work?
I didn't test.

What are your PC specifications? (including, but not limited to: Operating
System, CPU and GPU)
OS X 10.9.2 (13C64)
2.7 GHz Intel Core i7
8 GB 1333 MHz DDR3
AMD Radeon HD 6630M 256 MB

Is there any other relevant information? (e.g. logs, screenshots,
configuration files)
Crash Log:

http://pastebin.com/XmRF0uZ8

Thanks in advance,

Mvf314

Actions #1

Updated by Buddybenj over 9 years ago

Can you test again with the latest development build (4.0-4803)?

Actions #2

Updated by Buddybenj over 9 years ago

  • Status changed from New to Questionable

I'm marking this as questionable since I'm unable to reproduce. However this may be a Mac OS X issue so I hope another Mac OS X user can test this to confirm.

Actions #3

Updated by MinecraftMiner1111 over 9 years ago

Hmm, I'll let you know if it works in 4.0-4803.

Actions #4

Updated by pauldacheez about 9 years ago

  • Status changed from Questionable to Accepted
  • Priority set to High
  • Category set to ui
  • Operating system OS X added
Actions #5

Updated by jeffrey.pfau almost 9 years ago

Not quite sure why this bug only affects OS X, since it appears to be threading issues where multiple threads try to access the same objects, causing lifetime issues. Regardless, I've attempted to fix it in a PR: https://dolp.in/pr2490

Actions #6

Updated by pauldacheez almost 9 years ago

  • Status changed from Accepted to Fix pending

<3

Actions #7

Updated by Buddybenj almost 9 years ago

  • Status changed from Fix pending to Fixed
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