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Emulator Issues #8028

closed

Deterministic GPU (fake-completion) brakes Metroid 2 & 3 games

Added by Autoran1 almost 10 years ago.

Status:
Duplicate
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Tested on
MP2 G2ME01
MP3 RM3P01

Fake completion option helps to solve black bar and shader caching problem in these games, but it was broken lately, games are booting with auto-mode, but it doesn't solve the graphic problems
as usual here's culprit revision
PR 1536
https://github.com/dolphin-emu/dolphin/commit/1d1942dde9605785c3486c70b08aebe74730ca94

Dolphin r4851
Windows 7, Nvidia Gtx780, 344.65


Related issues 1 (1 open0 closed)

Is duplicate of Emulator - Emulator Issues #7880: Deterministic Dualcore is not 100% compatible with gamesAccepted

Actions
Actions #1

Updated by autofire372 almost 10 years ago

This is a known issue, and they currently can't do anything about it because fixing this would mean reverting a fix for a more dire problem these games suffer from.

Actions #2

Updated by JMC4789 almost 10 years ago

After locking is implemented, we'll be able to rewrite deterministic GPU to be more compatible again.

Actions #3

Updated by aaron.kenady almost 10 years ago

I don't know how to merge, but merge this into 8006

http://code.google.com/p/dolphin-emu/issues/detail?id=8006

Actions #4

Updated by Autoran1 almost 10 years ago

  • Status changed from New to Duplicate
Actions

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