Emulator Issues #9447
closedVertexShaderGen Error: SSBB Lugia Custom Character
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Description
Game Name?
Super Smash Bros. Brawl
Game ID? (right click the game in the game list, properties, info tab)
RSBE01
MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)
7ced41449034beb74f277cbb6d5e0df0 (edited ISO, works fine on both Dolphin and real Wii)
What's the problem? Describe what went wrong.
The attached panic alert appears when displaying this Lugia custom character. No problems seem to occur when panic alerts are disabled. There doesn't appear to be a difference in Lugia's appearance between 3D3 and the real Wii.
What steps will reproduce the problem?
Play as the Lugia character. If the attached fifo log isn't enough I can provide more details for reproducing the problem.
Which versions of Dolphin did you test on? Does using an older version of Dolphin solve your issue? If yes, which versions of Dolphin used to work?
4.0-9154
This error definitely didn't occur in some earlier versions of Dolphin.
What are your PC specifications? (CPU, GPU, Operating System, more)
Win 10 Pro x64
Intel Core i7-4702MQ CPU @2.20GHz
GeForce GT 750M
GeForce Game Ready Driver 364.51
Is there any other relevant information? (e.g. logs, screenshots,
configuration files)
Sonicadvance1 fixed some asserts in the past so he may be interested in this bug.
The error occurs on line 225 in 4.0-9154
Files
Updated by ryanebola16 over 8 years ago
This error revealed a FifoCI issue https://bugs.dolphin-emu.org/issues/9448
Updated by ryanebola16 over 8 years ago
I found the source of the problem. Lugia didn't have any coordinates assigned to it's XF TexGen Flags for it's FitPokeLizardonEyeWhite material references. Assigning TexCoord0 for coordinates solved this problem.
Updated by ryanebola16 about 7 years ago
Since there were errors in the setup of the attached model import and Dolphin rightfully complained, this issue should be closed as invalid.
Updated by ryanebola16 over 4 years ago
- Status changed from New to Working as intended
Lugia didn't have any coordinates assigned to its XF TexGen Flags for its FitPokeLizardonEyeWhite material references. Assigning TexCoord0 for coordinates solved this problem. There were errors in the setup of the attached model import and Dolphin rightfully complained.