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Emulator Issues #984

closed

Linux-i686 is broken for Wii games

Added by bztdlinux almost 15 years ago.

Status:
Duplicate
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What steps will reproduce the problem?

  1. Compile Dolphin on Linux-i686
  2. Run any commerical Wii game
  3. Watch it segfault

What is the expected output? What do you see instead?
Segmentation fault, the stack is destroyed so no backtrace is available

What version of the product are you using? On what operating system?
Dolphin 3291 on Linux x86.

Please provide any additional information below.
The farthest any game got was Mario Kart, which displayed the wiimote
warning screen for approximately one second.
Gamecube games run fine.


Related issues 1 (0 open1 closed)

Is duplicate of Emulator - Emulator Issues #184: Wiimote support in linux (preventing wii games from loading)Fixed

Actions
Actions #1

Updated by omegadox almost 15 years ago

  • Status changed from New to Accepted

Yes, linux has that issue since the beginning.

Actions #2

Updated by bztdlinux almost 15 years ago

No, other people use Linux just fine.

I believe it has to do with my version of bluez, I will do more testing.

Actions #3

Updated by XTra.KrazzY almost 15 years ago

  • Status changed from Accepted to Duplicate
Actions

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