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Emulator Issues #13518 (New): "Recenter" action doesn't work for touch screen IR
**Game Name?** Tested in Super Mario Galaxy, but likely applies to all games. **Game ID?** (right click the game in the game list, Properties, Info tab) RMGE01 **MD5 Hash?** (right click the game in the game list, Properties, Verify tab, Verify Integrity button) N/A **What's the problem? Describe what went wrong.** Using the "Drag" mode for the IR pointer, it's easy to lose the pointer when it goes out of the screen. To easily ... nter" action would be useful. However, when binding it with a device action (e.g., Volume Up), and confirming that Dolphin registers that action, the pointer does not get recentered as in... 04/15/2024 07:03 PM
Emulator Issues #13517 (New): Android: Graphics for F-Zero GX on Vulkan backend has rendering and texture issues
**Game Name?** F-Zero GX **Game ID?** (right click the game in the game list, Properties, Info tab) GFZE01 **MD5 Hash?** (right click the game in the game list, Properties, Verify tab, Verify Integrity button) 6885ae1982e4f6bf541ab6224a56a299 (in "nkit.iso" format) **What's the problem ... though it has better performance than OpenGL in terms of frame time. **What steps will re ... velopment build. Compile shaders before starting and Hybrid Ubershaders are turned on too. **Is the issue present in the latest development version? For future r ... on.** 5.0-21383 **Is the issue present in the latest stable version?** Yes **If the issue isn't present in the latest stable version, which is the first broken version?** (You can fin... 04/15/2024 07:49 AM
Emulator Issues #13516 (New): Unhandled exception from formatted timestamp on savestate file scanning
**What's the problem? Describe what went wr ... aims, there appears to be an odd situation going on, for me anyway, where Dolphin will "crash and burn" when attempting to format a file timestamp from a savestate ... ve to create a savestate first (which works fine), then it's anyone's guess what's going to trigger it again. Even the quit dialog after pressing Esc has done it. **Is the issue present in the latest development version? For future r ... d the latest source code via MSVC to sound things out. Definitely present. The "oldest" version I tried w ... 4 and a half months ago. That version runs fine, but its immediate next beta build (5.0-210 ... ue as current. 800+ revisions isn't a small win... 04/05/2024 01:11 PM
Emulator Issues #13509 (New): GameCube Riivolution patches don't work if IPL is present and enabled
**Game Name?** The Legend of Zelda: Four Swords Plus **Game ID?** (right click the game in the game list, Properties, Info tab) G4SJ01 **MD5 Hash?** (right click the game in the game list, Properties, Verify tab, Verify Integrity button) 2ad411b817c86d887b0f80a03f ... e problem? Describe what went wrong.** Trying to use Riivolution patches on GameCube games with an IPL present and Skip Main Menu disabled causes the patch to not apply. ... Four Swords Plus / ゼルダの伝説 4つの剣+ (**Japan**) in your game list. 2. Ensure you have a **Japanese** IPL at `Dolphin Emulator\GC\JAP\IPL.bin` 3. Go to Config -> GameCube and ensure Skip Main Menu is disabled. 4. Install the unofficial [Tetra's Trackers / Navi Tracker Translation](https://forums.dolph... 03/27/2024 11:33 PM
Emulator Issues #13508 (New): App crashing when selecting Graphics from Menu and system menu bar [macOS]
When selecting Graphics from the Menu ribbon and from the ... app crashes with the system dialog of 'Dolphin quit unexpectedly'. I have attached the cras ... , MacBook Pro M1 Pro 8-core, 16/512Gb. Dolphin: 5.0-21264 Crash is also present on the last release, 5.021261 03/27/2024 01:01 PM
Emulator Issues #13507 (New): Mii Face and save data icons not showing up on Taiko no Tatsujin Wii(Wii1)
**Game Name?** [Put Game Name here] Taiko no Tatsujin Wii **Game ID?** (right click the game in the game list, Properties, Info tab) [Put Game ID here] R2JJAF **MD5 Hash?** (right click the game in the game list, Properties, Verify tab, Verify Integrity button) [Put MD5 Hash here] f2923 ... ent wrong.** [Description here] Mii Face in gameplay aren't visible, and savedata creati ... Play through the game normally. The "Mii Dancing" effect will only be seen sometimes. **Is the issue present in the latest development version? For future r ... ere] Yes, 5.0-21264 **Is the issue present in the latest stable version?** [Yes/No and ... Yes, 5.0-21264 **If the issue isn't present in the latest stable version, which is the first broken version?** (You can fin... 03/27/2024 05:44 AM
Emulator Issues #13504 (New): Missing Rumble Motor Option for Switch Joy-Cons in Emulated Wii Remote Configurator
**Game Name?** This issue is not related t ... ent wrong.** The rumble motor option for Nintendo Switch Joy-Cons is not showing up in the Emulated Wii Remote configurator anymore ... the problem?** Navigate to Controller Settings and select "Emulate the Wii's Bluetooth ad ... lick on "Configure." Select the Device as "Nintendo Switch Joy-Con (L, R, or L/R)." Notice ... ailable to select. **Is the issue present in the latest development version? For future r ... version 5.0-21261. **Is the issue present in the latest stable version?** Yes, version 5.0-20188. **If the issue isn't present in the latest stable version, which is the first broken version?** Since the implementation of the SDL: Add GameController API, cleanup (PR #12085) in dev version 5.0-20941, the rumble motor option for Switch Joy-Cons has not been appear... 03/24/2024 12:23 PM
Emulator Issues #13502 (New): Super Mario Sunshine crash after dolby logo on all Android versions past 5.0-21026 on Mali GPU
**Super Mario Sunshine** [GMSE01] **Game Id?** (right click the game in the game list, Properties, Info tab) [GMSE01] **MD5 Hash?** (right click the game in the game list, Properties, Verify tab, Verify Integrity button) [0c6d2edae9fdf40dfc410ff16 ... On all versions i had tested on Mali Gpu's mainly the pixel 6, Mario Sunshine will crash after the dolby logo on all vers ... on than 5.0-20126] **Is the issue present in the latest development version? For future r ... n.** [5.0-2161] **Is the issue present in the latest stable version?** [Yes, 5.0-2161] **If the issue isn't present in the latest stable version, which is the first broken version?** (You can find the first broken version by bisectin... 03/23/2024 10:20 PM
Emulator Issues #13499 (New): [Feature Request] Option to store a game's save state next to the ISO
This would be helpful for things like randomizers that generate several ISO ... ect folder. The way I would see this working is adding a new option to Config / GameCube / Device Settings, where you can select "Per-Game" or something of the like. When this is active, loading a game `/foo/bar/game-HASH.iso` would read/ ... (or .raw if the gci file name is hard-coded into the game, I'm not very familiar with the GCN save formats). 03/19/2024 09:36 AM
Emulator Issues #13498 (New): Goron Spikes causes crash in Majora's Mask Wii VC
**Game Name?** The Legend of Zelda: Majora ... VC) **Game ID?** (right click the game in the game list, Properties, Info tab) NARE01 (000100014e415245) **MD5 Hash?** (right click the game in the game list, Properties, Verify tab, Verify Integrity button) 70f5d87e3b9d155fd70ff87c08 ... lem? Describe what went wrong.** When playing Majora's Mask with the Goron Mask equipped, the Goron Spikes that appear when rolling crash the game. It throws this error: "Invalid read from 0x0000001b, PC = 0x80b33b80". ... s will reproduce the problem?** Goron Rolling until the spikes appear. It happens every time. **Is the issue present in the latest development version? For future r ... lopment version.** Yes, the issue appears in 5.0-21222. **Is the issue present in... 03/18/2024 08:45 AM
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