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- Emulator Issues #13467 (New): Dolphin Crashin ... Game or Open the Graphics Menu on Windows 11
- **Game Name?** All games and the graphics ... for anyone who picks up this ticket. Thanks.
- Emulator Issues #13463 (New): Mii Channel: Faceless bug appears again.
- **Game Name?** Mii Channel **Game ID? ... l Texture Sampling option, the Miis will be faceless regardless of the Texture Cache Accuracy ... f not, please let me know what I can provide.
- Emulator Issues #13432 (New): Memory error in x64Emitter.cpp
- **Game Name?** [Any game] My system is ... in attachment. Possible related to #13431
- Emulator Issues #13430 (New): Wrong compile options for zlib-ng
- Tries to build on Clear Linux ``` In file i ... _hash_avx2.c ``` to fix it, you should replace `-msse2` with `-mavx2`
- Emulator Issues #13421 (New): Vertical lines on Shrek Smash n' Crash Racing (europe)
- **Game Name?** Shrek Smash n' Crash Racing ( ... many VERTICALS white line, only during the race. **What steps will reproduce the proble ... lem was gone. But sometimes it comes back.
- Emulator Issues #13403 (Accepted): Graphical Issues - Defender
- **Game Name?** Defender **Game ID?** ... al sections of the screen are in the wrong place, not sure how to describe it. Here is a v ... Let me know, I'll see what else I can do.
- Emulator Issues #13377 (Accepted): (RFCEGD) Opaque Overlay Obscures Camera
- **Game Name?** Final Fantasy Chronicles: T ... the camera view is obscured by an opaque surface. Replicated on PAL, JP, NA versions across W ... big to fit into the file attachment section.]
- Emulator Issues #13361 (New): [Gecko] grN and ... rting at frozenvalue pointer instead of after
- **Game Name?** N/A **Game ID?** (righ ... g frozenvalue`, which is incorrect, as the space left for `grN` and `bP` is 156 bytes, as specified by `.space 39*4`. This causes code handler to overwrit ... nt32_t) * 2)))`. After the 156 bytes (`.space 39*4`), you can see `9421FF54` which is the ... r1,-172(r1)`. `_start` comes right after `.space 39*4`. This means `.long frozenvalue` is NOT part of `.space 39*4` but the bug is that the code handler i ... ue` and therefore treating it as part of `.space 39*4`. **What steps will reproduce the ... savestates)** For screenshots: - `156bspace.png`: These are the 156 bytes starting AFTER `.long frozenvalue` (`.space 39*4` = 156 bytes after `.long frozenvalue`). - `frozenvalue160bspace.png`: These are the 160 bytes if writing fro ... ch includes both `.long frozenvalue` and `.sp...
- Emulator Issues #13354 (New): Games stop responding to input after losing focus once (Linux, OpenGL)
- **Game Name?** Any game applicable (e.g. W ... ucible with an entirely fresh configuration.
- Emulator Issues #13344 (New): Music Mistiming in Specific Twilight Princess (GZ2E01) Cutscene
- **Game Name?** The Legend of Zelda: Twilig ... ded xDelta patch. There's probably another place that you could download the patch from, but ... will upload my config/log files here as well.