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Emulator Issues #13203 (New): Sync GPU with d ... upon looking at EFB effects since 5.0-683/86
Legend of Zelda Wind Waker **What's the problem? Describe what went wrong.** Upon launching a netplay sessi ... -4fps regardless of backend. The game does however then return to full speed after the first ... at full speed with any of the three settings skip efb EFB access to cpu on (which breaks effe ... efiles, savestates)** [Anything else here] 03/13/2023 03:41 AM
Emulator Issues #13166 (New): Metroid Prime Trilogy lags with Dual Core and Skip Presenting Duplicate Frames
**Game Name?** Metroid Prime Trilogy ... 571 **What's the problem? Describe what went wrong.** Since Version 18721, when load ... Recompiler is used for the games. PAL-60 Mode 02/11/2023 03:46 PM
Emulator Issues #13135 (New): (GLME01) Luigi' ... sues in game not caused by shader compilation
**Game Name?** Luigi's Mansion **Game ... 494 **What's the problem? Describe what went wrong.** Luigi's Mansion suffers from m ... ing in the scene. This has been an issue for well over a decade, since Dolphin's very beginn ... r not present in the DirectX backends. Since we're trying to solve an issue in regards to fr ... ience possible. DirectX12 is a little bit slower on average and I think experiences some odd ... ders Before Starting". This will ensure that we experience absolutely no stutters caused by ... ders is also dependent on output resolution, we'll be using native resolution anyway. This s ... ccuracy, Store XFB Copies to Texture Only, Skip Presenting Duplicate Frames, Fast Depth Cal ... allway on the second floor in the main hall, west wing, is a good spot. 5. While paying car ... lpaper patterns on the wall seem to jump and ... 01/01/2023 07:11 PM
Emulator Issues #13128 (Accepted): Xenoblade ... on title screen is much stronger than console
Xenoblade Chronicles (SX4E01, USA, Good dump, ISO/RVZ) What's the problem? Describe what went wrong. During the sunset part of the ti ... , everything just becomes HD as it should. However if Scaled EFB Copy is disabled, increasin ... The earliest dev build I could find on the website was 3.0-749, but at default settings it ... vy bloom like every other Dolphin version. However if you change the EFB Copies setting to R ... ing around 1:37: https://youtu.be/wgPcl1WJ98Y 12/23/2022 09:44 AM
Emulator Issues #13078 (Fix pending): Manhunt ... codes in dualcore due to large FPS/VPS desync
**Game Name?** Manhunt 2 **Game ID?** ( ... 7a7 **What's the problem? Describe what went wrong.** There's two different ways thi ... FPS through the Rockstar logo video. If you skip the first FMV, the main menu and actual gam ... the problem?** Boot the game, changing between Single Core and Dual Core for the two beha ... w/why. This seems like an odd failure state. 10/24/2022 03:53 AM
Emulator Issues #13059 (New): Transition effects missing [No More Heroes 2]
**Game Name?** No More Heroes 2: Desperate ... ty OK **What's the problem? Describe what went wrong.** The "Stencil" effect on transi ... e next cutscene (You can also press start to skip to the next cutscene, which still triggers ... les, savestates) Save game / save state. 09/29/2022 07:57 PM
Emulator Issues #13032 (Accepted): Unrecoverable game freezes on Phantasy Star Online
**Game Name?** Phantasy Star Online I & II ... aea **What's the problem? Describe what went wrong.** When playing online the game w ... eir own can use git bisect.) Somewhere between 17245 and 17271. **If your issue is a g ... vely, re-testing 17271 but w/o those two PRs. 09/09/2022 05:23 PM
Emulator Issues #12998 (Accepted): 1080 Avalanche - Replays Do Not Sync Between Dolphin and Console
**Game Name?** 1080 Avalanche **Game ID ... 70174 **What's the problem? Describe what went wrong.** When playing on BBA with a rea ... synced! Interpreter does sync with JIT64, however. **What steps will reproduce the probl ... I've provided replays of each platform to skip most of the steps. 1: Place the replay ... ating System, more) 486 MHz IBM "Gekko" PowerPC CPU, 162 MHz ArtX-designed ATI "Flipper" ... at interpreter does agree with JIT64, though we know that JIT64 is wrong. This means the in ... on the other platforms in this issue report. 07/31/2022 02:15 AM
Emulator Issues #12932 (Accepted): Later revi ... n, resetting, or returning to the system menu
**Game Name?** Super Paper Mario **G ... re] **What's the problem? Describe what went wrong.** When closing emulation, the ga ... ld like anything specific please let me know. 05/27/2022 04:45 PM
Emulator Issues #12905 (New): [Feature Request] Use a texignore file to skip texture dumps.
Give the user control over which types of tex ... ver the dump would be very useful. Thanks! 04/27/2022 07:46 PM
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