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Emulator Issues #9789 (Accepted): Netplay input records desync when pad buffer changes
## Game tested Tested with **SUPER SMASH BROS. Melee** (GALE01) *[md5:0e63d4223b01d9aba5962 ... b!Gfg_zoj2fDJlR7su-x0ai_HOaQlXpRIMuQD25Na5qAo 09/15/2016 04:08 AM
Emulator Issues #9521 (Questionable): Debugger unable to follow routines
**Game Name?** Any game? **What's t ... es crashing after exiting routine inspection. 05/06/2016 05:22 AM
Emulator Issues #9268 (Accepted): Super Smash Bros. Brawl custom character Lloyd renders incorrectly
**Game Name?** Super Smash Bros. Brawl **Game ID?** (right click the gam ... hots, configuration files)** See attached 01/16/2016 09:27 AM
Emulator Issues #8899 (Accepted): White dots in game banners
We've discovered that -Resident Evil 4 Wii Edition (discovered by MaJoR) -Super Mario Galaxy -Super Smash Bros. Brawl Have or had the white dots in their ... ny and also tested on Ubuntu (only tested on Smash Bros.'s banner using only latest Dolphin build) an ... to Dolphin 4.0-78, but just discovered that Super Mario Galaxy have had the problem pre-4.0-78 ... o dot unlike Windows in the latest dev build. 08/24/2015 02:32 PM
Emulator Issues #8731 (Accepted): Project M - ... .." error messages with AXNextFrame hook type
<b>Game Name?</b> Super Smash Bros. Brawl (Revision 1) <b>Game ID?</b> RSBE0 ... he problem apparently introduced in 4.0-5531. 07/01/2015 11:09 PM
Emulator Issues #8655 (Accepted): Record Netplay Input Desyncs when Played Back
<b>Game Name?</b> Super Smash Bros. Melee <b>Game ID?</b> GALE01 What's t ... ording only took a minute or 2 to manifest. 06/08/2015 06:50 AM
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