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fallaha56

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Assigned issues 0 0 0
Reported issues 1 4 5

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01/12/2015

10:43 PM Emulator Emulator Issues #8044: Stair-casing (scaling artefact) since 4.0-4824
If the performance hit for MSAA would be so high anyway just wondering if the solution is just to use x2 internal sca... fallaha56

01/04/2015

08:28 PM Emulator Emulator Issues #8044: Stair-casing (scaling artefact) since 4.0-4824
Thanks for the insights, have tested with MSAA off and almost certainly the problem is gone (lots of aliasing but the... fallaha56
01:42 PM Emulator Emulator Issues #8044: Stair-casing (scaling artefact) since 4.0-4824
Hi Jules I can report that with external frame buffer set to disabled the problem is not present
Is this some kind o...
fallaha56

01/03/2015

04:44 AM Emulator Emulator Issues #8044: Stair-casing (scaling artefact) since 4.0-4824
Hi. Thanks for this but bug still seems present in dirty build 4905 when testing in F-Zero fallaha56

01/01/2015

09:17 PM Emulator Emulator Issues #7942: D3D antialiasing broken on EFB copies
Oks done, think I have it pinned down to stereoscopy update, thanks. fallaha56
09:16 PM Emulator Emulator Issues #8044 (Accepted): Stair-casing (scaling artefact) since 4.0-4824
Game Name
-(all)
Game ID
-(any)
<b>What's the problem? Describe what went wrong in few words.</b>
-scaling a...
fallaha56

12/28/2014

09:21 PM Emulator Emulator Issues #7942: D3D antialiasing broken on EFB copies
Still getting weird scaling issue (4843 dirty) sorry fallaha56

12/25/2014

12:05 PM Emulator Emulator Issues #7942: D3D antialiasing broken on EFB copies
Sorry will try again:
Under 'hacks' in GFX:
-I get 2 sets of settings: EFB Copies (embedded frame buffer?) and Exter...
fallaha56
11:52 AM Emulator Emulator Issues #7942: D3D antialiasing broken on EFB copies
Thanks again -I did just follow the link you sent honest!
So...now can confirm no AA on EFB-surfaces but working in ...
fallaha56
11:33 AM Emulator Emulator Issues #7942: D3D antialiasing broken on EFB copies
4800 for sure
Know we touched on this before but could this be an architecture-related issue -I've have had similar ...
fallaha56

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