eureka
- Login: eureka
- Registered on: 11/29/2021
- Last sign in: 11/29/2021
Issues
open | closed | Total | |
---|---|---|---|
Assigned issues | 0 | 0 | 0 |
Reported issues | 1 | 1 | 2 |
Activity
11/29/2021
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09:53 AM Emulator Emulator Issues #12746: Metroid Prime thermal/xray visor rendering issues w/ Vulkan on Android, Adreno 640
- I guess this is a duplicate of #12430
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09:50 AM Emulator Emulator Issues #12746: Metroid Prime thermal/xray visor rendering issues w/ Vulkan on Android, Adreno 640
- Screenshots demonstrating the functioning X-ray/thermal visors
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08:51 AM Emulator Emulator Issues #12746 (Duplicate): Metroid Prime thermal/xray visor rendering issues w/ Vulkan on Android, Adreno 640
- **Game Name?**
Metroid Prime
**Game ID?** (right click the game in the game list, Properties, Info tab)
GM... -
09:48 AM Emulator Emulator Issues #12747: Metroid Prime hangs on boot with OpenGL backend, Android/Adreno
- Manually deleting the cached shaders allows the game to fully boot. I enabled logging and noted that there was an err...
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09:38 AM Emulator Emulator Issues #12747: Metroid Prime hangs on boot with OpenGL backend, Android/Adreno
- When starting the game with precompiled shades enabled, I get a similar hang warning despite the progress bar activel...
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09:10 AM Emulator Emulator Issues #12747: Metroid Prime hangs on boot with OpenGL backend, Android/Adreno
- I tested Metroid Prime 2, which starts as expected when using OpenGL.
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09:01 AM Emulator Emulator Issues #12747: Metroid Prime hangs on boot with OpenGL backend, Android/Adreno
- z
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08:59 AM Emulator Emulator Issues #12747 (New): Metroid Prime hangs on boot with OpenGL backend, Android/Adreno
- **Game Name?**
Metroid Prime
**Game ID?** (right click the game in the game list, Properties, Info tab)
GM... -
09:03 AM Emulator Emulator Issues #12578: Metroid Prime Series - Map Rendering Performance Issue Documentation
- While playing through Metroid Prime 1 on Android recently, I noticed that the map performance with Vulkan was quite g...
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