Project

General

Profile

Emulator Issues #12524 » GFX.ini

alexander5273, 05/28/2021 04:02 PM

 
[Enhancements]
ArbitraryMipmapDetection = True
DisableCopyFilter = True
ForceTrueColor = True
PostProcessingShader = (off)
MaxAnisotropy = 2
[Hacks]
BBoxEnable = True
DeferEFBCopies = True
EFBEmulateFormatChanges = False
EFBScaledCopy = True
EFBToTextureEnable = True
SkipDuplicateXFBs = True
XFBToTextureEnable = True
[Settings]
BackendMultithreading = True
DumpBaseTextures = True
DumpMipTextures = True
FastDepthCalc = True
InternalResolution = 4
MSAA = 0x00000002
SaveTextureCacheToState = True
ShaderCompilationMode = 1
ShowFPS = False
SSAA = True
SWDrawEnd = 100000
SWDrawStart = 0
(15-15/17)