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[External Code]
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DXGIDebug.dll!CInfoQueue::AddMessage(struct _GUID,void *,enum DXGI_INFO_QUEUE_MESSAGE_CATEGORY,enum DXGI_INFO_QUEUE_MESSAGE_SEVERITY,int,char const *)
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d3d12SDKLayers.dll!CInfoQueue::AddMessage(enum D3D12_MESSAGE_CATEGORY,enum D3D12_MESSAGE_SEVERITY,enum D3D12_MESSAGE_ID,char const *)
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d3d12SDKLayers.dll!NDebug::CInterfaceSentinel::CFunctionSentinel::ReportMessageImpl(enum D3D12_MESSAGE_ID,char const *,bool,char *)
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d3d12SDKLayers.dll!NDebug::CInterfaceSentinel::CFunctionSentinel::operator()(enum D3D12_MESSAGE_ID,char const *,...)
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d3d12SDKLayers.dll!NDebug::CDevice::RemoveDevice(long)
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D3D12Core.dll!NDXGI::CDevice::RemoveDevice(long)
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D3D12Core.dll!NDXGI::CDevice::NTStatusToHResult(long,enum NDXGI::EErrorTranslationBehavior)
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D3D12Core.dll!NDXGI::CDevice::SubmitCommandCB(void *,struct _D3DDDICB_SUBMITCOMMAND const *)
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amdxc64.dll!00007ff87445e7a7()
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amdxc64.dll!00007ff87446daa8()
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amdxc64.dll!00007ff87446bea6()
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amdxc64.dll!00007ff87446bf1e()
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amdxc64.dll!00007ff8743cb2e2()
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amdxc64.dll!00007ff87411207d()
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amdxc64.dll!00007ff87411268d()
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amdxc64.dll!00007ff874112e9b()
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D3D12Core.dll!CCommandQueue<0>::ExecuteCommandListsImpl(unsigned int,struct ID3D12CommandList * const *)
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D3D12Core.dll!CCommandQueue<0>::ExecuteCommandLists(unsigned int,struct ID3D12CommandList * const *)
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d3d12SDKLayers.dll!NDebug::CCommandQueue::ExecuteCommandListsImpl(class NDebug::CInterfaceSentinel::CFunctionSentinel &,unsigned int,struct ID3D12CommandList * const *,class NDebug::CCastableCommandList<struct ID3D12CommandList> * const *)
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d3d12SDKLayers.dll!NDebug::CCommandQueue::ExecuteCommandLists(unsigned int,struct ID3D12CommandList * const *)
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DolphinD.exe!DX12::DXContext::ExecuteCommandList(bool wait_for_completion) Line 483
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at d:\Source\Core\VideoBackends\D3D12\DX12Context.cpp(483)
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DolphinD.exe!DX12::Renderer::ExecuteCommandList(bool wait_for_completion) Line 467
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at d:\Source\Core\VideoBackends\D3D12\D3D12Renderer.cpp(467)
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DolphinD.exe!DX12::DXStagingTexture::Flush() Line 635
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at d:\Source\Core\VideoBackends\D3D12\DX12Texture.cpp(635)
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DolphinD.exe!FramebufferManager::PopulateEFBCache(bool depth, unsigned int tile_index) Line 655
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at d:\Source\Core\VideoCommon\FramebufferManager.cpp(655)
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DolphinD.exe!FramebufferManager::PeekEFBDepth(unsigned int x, unsigned int y) Line 410
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at d:\Source\Core\VideoCommon\FramebufferManager.cpp(410)
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DolphinD.exe!Renderer::AccessEFB(EFBAccessType type, unsigned int x, unsigned int y, unsigned int poke_data) Line 285
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at d:\Source\Core\VideoCommon\RenderBase.cpp(285)
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DolphinD.exe!AsyncRequests::HandleEvent(const AsyncRequests::Event & e) Line 149
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at d:\Source\Core\VideoCommon\AsyncRequests.cpp(149)
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DolphinD.exe!AsyncRequests::PushEvent(const AsyncRequests::Event & event, bool blocking) Line 81
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at d:\Source\Core\VideoCommon\AsyncRequests.cpp(81)
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DolphinD.exe!VideoBackendBase::Video_AccessEFB(EFBAccessType type, unsigned int x, unsigned int y, unsigned int data) Line 136
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at d:\Source\Core\VideoCommon\VideoBackendBase.cpp(136)
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DolphinD.exe!PowerPC::EFB_Read(const unsigned int addr) Line 133
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at d:\Source\Core\Core\PowerPC\MMU.cpp(133)
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DolphinD.exe!PowerPC::ReadFromHardware<1,unsigned int,0>(unsigned int em_address) Line 205
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at d:\Source\Core\Core\PowerPC\MMU.cpp(205)
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DolphinD.exe!PowerPC::Read_U32(unsigned int address) Line 540
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at d:\Source\Core\Core\PowerPC\MMU.cpp(540)
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[External Code]
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DolphinD.exe!std::_Iterator_base12::~_Iterator_base12() Line 1123
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at v:\14.32.31326\include\xmemory(1123)
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