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Emulator Issues #10133

closed

Memory breakpoints doesn't work at all on specific games

Added by container1234 about 7 years ago. Updated about 7 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:
5.0-2957

Description

Game Name?

Kirby Air Ride
Super Smash Bros. Melee

Game ID? (right click the game in the game list, properties, info tab)

GKYJ01
GKYE01
GALJ01

MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)

Kirby Air Ride (GKYJ01)
a2710feb35ef1b2fc8a8ca3a3c30edbf
Kirby Air Ride (GKYE01)
bd936616ba7f998d8d0a1eb3f553b634
Super Smash Bros. Melee (GALJ01)
dc07abd4b6a5e1517da575274ceefcf8

What's the problem? Describe what went wrong.

Memory break point won't be hit.

What steps will reproduce the problem?

  1. Run specific game
  2. Set memory breakpoint (read) to 0x80000000 (it has game id)
  3. resume emulation
  4. memory breakpoint won't be hit at all

Which versions of Dolphin did you test on? Does using an older version of Dolphin solve your issue? If yes, which versions of Dolphin used to work?

5.0-2718
this problem doesn't happen on 5.0-2012

What are your PC specifications? (CPU, GPU, Operating System, more)

Core i7 960 3.20GHz
GeForce GTX 1060
Windows 7 Professional 64bit

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