Project

General

Profile

Actions

Emulator Issues #10326

closed

[Vulkan]Failed to allocate streaming buffers

Added by Sunderland93 over 7 years ago. Updated about 7 years ago.

Status:
Invalid
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?

Silent Hill Shattered Memories

Game ID? (right click the game in the game list, properties, info tab)

SHLPA4

MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)

d088e9c8445121917e922d0027d6a160

What's the problem? Describe what went wrong.

When I running game with Vulkan backend, game (sometimes) crashed with error "Line: 491
File: /usr/src/packages/BUILD/Source/Core/VideoBackends/Vulkan/CommandBufferManager.cpp"

What steps will reproduce the problem?

  1. Build and run Dolphin master
  2. Enable Vulkan backend
  3. Run Silent Hill Shattered Memories with double click from gamelist

Which versions of Dolphin did you test on? Does using an older version of Dolphin solve your issue? If yes, which versions of Dolphin used to work?

Dolphin from git master branch

What are your PC specifications? (CPU, GPU, Operating System, more)

Intel Core i3-550, Nvidia GTX 760 2 GB, Debian GNU/Linux 9, Nvidia driver 375.66, KDE 5 desktop environment.

Is there any other relevant information? (e.g. logs, screenshots,
configuration files)

[Anything else here]


Files

Screenshot_20170610_220049.png (384 KB) Screenshot_20170610_220049.png Sunderland93, 06/10/2017 01:01 PM
Screenshot_20170610_220058.png (398 KB) Screenshot_20170610_220058.png Sunderland93, 06/10/2017 01:01 PM
Screenshot_20170610_220104.png (405 KB) Screenshot_20170610_220104.png Sunderland93, 06/10/2017 01:01 PM
Actions

Also available in: Atom PDF