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Emulator Issues #10371

closed

Star Fox Assault - Crash when picking up S-Flag on level 9

Added by Nooga almost 7 years ago. Updated almost 6 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?

Star Fox: Assault

Game ID? (right click the game in the game list, properties, info tab)

GF7P01

MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)

d77a7aa0d0e3bf52572ce4b8251c1339

What's the problem? Describe what went wrong.

Picking up an S-Flag in Star FoX Assault level 9 causes an invalid read error, unknown pointer error, and an illegal command error, crashing the emulator EVEN WHEN DUAL CORE IS DISABLED. This same crash also happens randomly on Corneria and if you fly your arwing on Mission 9. With panic handlers off, Dolphin crashes with a navy blue screen.

This happens on ALL backends.

What steps will reproduce the problem?

  1. Enter Single Mode
  2. Select "Mission" mode
  3. Select Mission 9 (Aparoid Homeworld - Breaching the Defenses"
  4. Turn 180 degrees and head to the door, defeat enemies
  5. Once in front of the door, head to the right and head down the corridor
  6. Your gun should target an invisible object. Fire at it until the S-Flag appears
  7. Pick up the S-Flag. The Emulator should crash.

Which versions of Dolphin did you test on? Does using an older version of Dolphin solve your issue? If yes, which versions of Dolphin used to work?

Dolphin 5.0 stable and 5.0-3813, both with the same error

What are your PC specifications? (CPU, GPU, Operating System, more)

CPU: Intel Core i7-4510U @2.00Ghz
GPU: AMD Radeon R7 M260 + Intel integrated graphics
RAM: 8GB
OS: Windows 8.1 64bit

Is there any other relevant information? (e.g. logs, screenshots,
configuration files)

Attached error messages


Files

44.png (19.2 KB) 44.png Nooga, 06/29/2017 10:09 AM
error.PNG (14.8 KB) error.PNG Nooga, 06/29/2017 10:09 AM
error2.PNG (7.2 KB) error2.PNG Nooga, 06/29/2017 10:09 AM
error3.PNG (5.74 KB) error3.PNG Nooga, 06/29/2017 10:09 AM
error4.PNG (5.22 KB) error4.PNG Nooga, 06/29/2017 10:09 AM
fifo.PNG (28.8 KB) fifo.PNG Nooga, 06/29/2017 10:09 AM
line.PNG (31.7 KB) line.PNG Nooga, 06/29/2017 10:09 AM
Capture.PNG (8.97 KB) Capture.PNG Nooga, 06/29/2017 10:29 AM
Actions #1

Updated by Nooga almost 7 years ago

EDIT: Also tried 5.0 4598, no better

Actions #2

Updated by Nooga almost 7 years ago

It can take a few seconds to crash, so don't worry if it doesn't immediately crash after you pick up the flag

Actions #3

Updated by Nooga almost 7 years ago

OK, it got an error in VertexShaderGen.cpp too, line 25

Actions #4

Updated by Nooga almost 7 years ago

Vertex shader hates it lol

Actions #5

Updated by Nooga over 6 years ago

Fixed as of 5.0-78d5dbe-dirty on Linux. Not sure about windows.

Actions #6

Updated by JMC4789 almost 6 years ago

  • Status changed from New to Fixed
Actions

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