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Emulator Issues #10411

closed

Vulkan crashes in some games such Trivial pursuit and Monopoly Streets

Added by LuismaSP almost 7 years ago. Updated over 6 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:
5.0-5426

Description

Game Name?

Monopoly streets and Trivial pursuit

Game ID? (right click the game in the game list, properties, info tab)

Trivial Pursuit: RYQP69

Monopoly streets: S75E69

What steps will reproduce the problem?

Load monopoly streets or trivial pursuit with the Vulkan backend ---> Crash.

Which versions of Dolphin did you test on? Does using an older version of Dolphin solve your issue? If yes, which versions of Dolphin used to work?

5.0-4780 and 5.0-3977

What are your PC specifications? (CPU, GPU, Operating System, more)

i7 4790k
16GB DDR3
GTX 970 4GB GDDR5

Is there any other relevant information? (e.g. logs, screenshots,
configuration files)

Can´t record FIFO because the two games crashes before start.


Files

Monopoly.dff (1.72 MB) Monopoly.dff Monopoly FIFO LuismaSP, 08/01/2017 01:17 AM
Trivial.dff (2.7 MB) Trivial.dff Trivial pursuit FIFO LuismaSP, 08/01/2017 01:17 AM
Actions #1

Updated by iwubcode almost 7 years ago

Hi, just to let you know, you should be able to create a fifo in a different (working) backend and then confirm that Vulkan is still crashing with that fifo. If it is, feel free to upload them here.

This would help the developer track down the issue more easily.

Updated by LuismaSP almost 7 years ago

iwubcode wrote:

Hi, just to let you know, you should be able to create a fifo in a different (working) backend and then confirm that Vulkan is still crashing with that fifo. If it is, feel free to upload them here.

This would help the developer track down the issue more easily.

Damn, you´re right, i forgot that option.

Here it is, two FIFO, one for Trivial and the other for Monopoly.

Btw, i tried to reproduce both FIFO using opengl and dolphin crashes too, this is so strange, the two games works with opengl...

Actions #3

Updated by Stenzek almost 7 years ago

Looks like these fifo logs don't have the wii bit set on them, so it's crashing when trying to write to exram. I'm not familiar enough with the memory subsystem of Dolphin to say, but perhaps this suggests an issue somewhere else? Strange though, since the wii flag gets set on the fifolog at record time, based on the value of bWii in SConfig.

Actions #4

Updated by LuismaSP almost 7 years ago

Stenzek wrote:

Looks like these fifo logs don't have the wii bit set on them, so it's crashing when trying to write to exram. I'm not familiar enough with the memory subsystem of Dolphin to say, but perhaps this suggests an issue somewhere else? Strange though, since the wii flag gets set on the fifolog at record time, based on the value of bWii in SConfig.

-Opened a new issue for this, but i think this must remain to look for the fifologs.

  • Monopoly issue was fixed in PR 5478
Actions #5

Updated by Stenzek over 6 years ago

  • Status changed from New to Fixed
  • Fixed in set to 5.0-5426

It's likely these are a duplicate of the MSAA bug, which a fix has been merged for now. If the issues are still present on the latest development builds, please update this issue.

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