Emulator Issues #10445
closedDisplay initializing to 30Hz with D3D since 5.0-4657 (Quad-buffered stereoscopy)
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Description
**Game Name?*' & Game ID?
All, not relevant
What's the problem? Describe what went wrong.
The screen refresh rate is (wrongly) set to 30Hz at game launch on D3D even without Dolphin stereoscopy enabled.
Using the newest builds, the screen (on my case 3D-capable LCD television (Samsung UE46F7005)) switches to 29/30Hz and the TV says that it has enabled the 3D mode as soon as I launch any game. When I check the Intel display driver properties, it really says 29Hz / 1920x1080, and I can not change it back to 59/60Hz as long as Dolphin is running. The screen also appears to have false "bright blueish" colors, as the TV's 3D mode compensates for the 3D glasses (as it should, in this mode).
What steps will reproduce the problem?
Launch any version of Dolphin since and including 5.0-4657, preferably portable.txt and fresh default installation. Use a 3D capable display (I can not reproduce this with my laptop that has Intel HD 620 and a non-3D screen). Change GFX backend D3D (on Windows, of course). Launch any game. The screen flashes and the monitor changes the display mode. Check display properties.
Which versions of Dolphin did you test on? Does using an older version of Dolphin solve your issue? If yes, which versions of Dolphin used to work?
5.0-4647 works, 5.0-4657 is the first build that behaves like this.
What are your PC specifications? (CPU, GPU, Operating System, more)
Intel i5-4670S, Intel HD 4600 (latest drivers 15.40.36.4703) , Monitor/TV Samsung UE46F7005 (3D Smart-TV from ~2013), Windows 10 64bit (also tested on Windows 8.1 64bil).
Is there any other relevant information? (e.g. logs, screenshots,
configuration files)
Note: This does not require the game to be in full screen mode, it happens even in windowed mode, as long as D3D is selected.
Also I tried out unlimited speed. New Super Mario Bros demo screen plays with FPS up to 250, as it should, but the display's refresh rate still drops down to 29Hz. The game's "speed" or "frame rate" seems unrelated to this.
I also thought at first that this might have something to do with vsync, but all the actual settings seem to work in this case, it's just that Dolphin seems to force an unwanted display mode.