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Emulator Issues #10551

closed

Spongebob the Movie floor texture/shadow issues and transparent box

Added by 2haloes over 6 years ago. Updated over 1 year ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?

Spongebob Squarepants: The Movie

Game ID? (right click the game in the game list, properties, info tab)

GGVP78

MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)

62bc84bfcad66e8d24f83873b247b628

What's the problem? Describe what went wrong.

The floor texture/shadow becomes very blocky and not right looking, including large dark patches on the ground. This also creates a transparent box in the top left of the screen in some situations (Refer to attached image which shows a worse case)

What steps will reproduce the problem?

The following settings have produced either effect:

  • Video backend: Vulkan, OpenGL, Direct3D 11
  • Internal Resolution: Any even multiple of Native (e.g. 2x, 4x)
  • Anti-Aliasing: Anything other than None
  • Scaled EFB Copy: On (With any Internal Resolution above Native)
  • Vertex Rounding: On (Different tests have given different results, always causes the transparent box, sometimes causes the floor issues)

Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.

Yes, as of Dolphin 5.0-5551 (Downloaded before testing today)

Is the issue present in the latest stable version?

Yes, tested as well as possible with Dolphin 5.0

If the issue isn't present in the latest stable version, which is the first broken version? (You can find the first broken version by bisecting. Windows users can use the tool https://forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection-tool-for-finding-broken-builds and anyone who is building Dolphin on their own can use git bisect.)

N/A

If your issue is a graphical issue, please attach screenshots and record a three frame fifolog of the issue if possible. Screenshots showing what it is supposed to look like from either console or older builds of Dolphin will help too. For more information on how to use the fifoplayer, please check here: https://wiki.dolphin-emu.org/index.php?title=FifoPlayer

Everything is attached to this report

What are your PC specifications? (CPU, GPU, Operating System, more)

  • Processor: Intel i7-4790K @ 4.4GHz
  • GPU: AMD R9 FURY X
  • RAM 16GB
  • OS: Windows 10 (Most testing & stable testing) & Solus 3 (OpenGL and discovery)

Is there anything else that can help developers narrow down the issue? (e.g. logs, screenshots,
configuration files, savefiles, savestates)

I also made a video, going though each setting and their effect (On Solus 3 with OpenGL) which can be found here: https://youtu.be/WfLGB04T6io


Files

Spongebob movie FIFOlog.dff (4.69 MB) Spongebob movie FIFOlog.dff FIFOlog for error 2haloes, 09/18/2017 03:53 PM
Dolphin Correct Capture.PNG (1.74 MB) Dolphin Correct Capture.PNG Screenshot showing correct rendering 2haloes, 09/18/2017 03:54 PM
Dolphin Issue Capture.PNG (1.73 MB) Dolphin Issue Capture.PNG Screenshot showing a worst case from the issue 2haloes, 09/18/2017 03:54 PM

Related issues 1 (0 open1 closed)

Related to Emulator - Emulator Issues #9649: Incorrectly calculated shadows in SpongeBob: BfBBFixed

Actions
Actions #1

Updated by JMC4789 over 6 years ago

  • Status changed from New to Working as intended

Some games can't work at higher internal resolutions due to how the game renders.

The Vertex Rounding Hack is the only thing that was designed to help, but, overall you'll just have to use the IRs that work.

Actions #3

Updated by pokechu22 over 1 year ago

Actions

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