Project

General

Profile

Actions

Emulator Issues #10606

closed

Random audio blaring in Pokémon Colosseum

Added by theincrediblemastere about 7 years ago. Updated over 6 years ago.

Status:
Invalid
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?

Pokémon Colosseum

Game ID? (right click the game in the game list, properties, info tab)

GC6E01

MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)

4cdf72aa72140ef4c1d1414f732fdb24

What's the problem? Describe what went wrong.

I went to purify the Shadow Aipom. It proceeded to hurt my ears.

What steps will reproduce the problem?

Well, I had just caught the last Shadow Pokémon in the game. Other than that, nothing out of the ordinary happened. In fact, reproducing this bug has been really inconsistent. To the point of it really only happening twice. Though I just thought you guys should know about it in case this gives you a lead.

Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.

5.0-5707

Is the issue present in the latest stable version?

I dunno. Do I really gotta find out...?

If the issue isn't present in the latest stable version, which is the first broken version? (You can find the first broken version by bisecting. Windows users can use the tool https://forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection-tool-for-finding-broken-builds and anyone who is building Dolphin on their own can use git bisect.)

It's not consistent enough for that method. If I must, however...

What are your PC specifications? (CPU, GPU, Operating System, more)

Windows 7 x64 (SP1)
nVidia GeForce GTX 760 (Gigabyte GV-N760OC-2GD REV2.0)
Intel Core i7-4770
8GB G.Skill Sniper Low Voltage edition

Is there anything else that can help developers narrow down the issue? (e.g. logs, screenshots,
configuration files, savefiles, savestates)

I got it to happen exactly once after I initially found the bug. Although it may sound like I'm just messing with you and clipping the audio, why would I waste your time like that?

http://www.mediafire.com/file/81ggvte1o0uzd9r/Why_must_you_hurt_my_ears_Aipom.mp4

Also, have a Save State. Bask in my Pokéballs only method.

http://www.mediafire.com/file/z70fgq8vvsq7342/GC6E01.s01

Also, if the Save State looks weird, it's because I'm using the latest 16:9 code from the forums.

Actions

Also available in: Atom PDF