Emulator Issues #10894
closedVulkan renderer broken when Vertex Rounding Enabled in Linux
0%
Description
Game Name?
Dragon Ball Z: Budokai Tenchaichi 3
Game ID? (right click the game in the game list, properties, info tab)
RDSE70
MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)
[Put MD5 Hash here]
What's the problem? Describe what went wrong.
Vulkan implementation is broken on linux when Vertex Rounding is enabled on the graphics settings
What steps will reproduce the problem?
Use Vulkan backened and check Vertex Rounding in graphics options then run the game and go on and start a duel.
Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.
[Version number here]
Is the issue present in the latest stable version?
No,no vulkan bakcened supported in latest stable version and opengl with Vertex Rounding works just fine
If the issue isn't present in the latest stable version, which is the first broken version? (You can find the first broken version by bisecting. Windows users can use the tool https://forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection-tool-for-finding-broken-builds and anyone who is building Dolphin on their own can use git bisect.)
[First broken version number here (if applicable)]
If your issue is a graphical issue, please attach screenshots and record a three frame fifolog of the issue if possible. Screenshots showing what it is supposed to look like from either console or older builds of Dolphin will help too. For more information on how to use the fifoplayer, please check here: https://wiki.dolphin-emu.org/index.php?title=FifoPlayer
Characters are invisible inside a game fight
What are your PC specifications? (CPU, GPU, Operating System, more)
Fx 8300 ,R7 240 ,Archlinux x64
Is there anything else that can help developers narrow down the issue? (e.g. logs, screenshots,
configuration files, savefiles, savestates)
[Anything else here]
Updated by Helios over 6 years ago
- Operating system Linux added
- Operating system deleted (
N/A)
Please fill out the template completely. You left out your MD5 hash.
Updated by siyia over 6 years ago
siyia wrote:
Game Name?
Dragon Ball Z: Budokai Tenchaichi 3
Game ID? (right click the game in the game list, properties, info tab)
RDSE70
MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)
1f777239e7c8992ba3f3dab1e9fdb629
What's the problem? Describe what went wrong.
Vulkan implementation is broken on linux when Vertex Rounding is enabled on the graphics settings
What steps will reproduce the problem?
Use Vulkan backened and check Vertex Rounding in graphics options then run the game and go on and start a duel.
Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.
[Version number here]
Is the issue present in the latest stable version?
No,no vulkan bakcened supported in latest stable version and opengl with Vertex Rounding works just fine
If the issue isn't present in the latest stable version, which is the first broken version? (You can find the first broken version by bisecting. Windows users can use the tool https://forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection-tool-for-finding-broken-builds and anyone who is building Dolphin on their own can use git bisect.)
[First broken version number here (if applicable)]
If your issue is a graphical issue, please attach screenshots and record a three frame fifolog of the issue if possible. Screenshots showing what it is supposed to look like from either console or older builds of Dolphin will help too. For more information on how to use the fifoplayer, please check here: https://wiki.dolphin-emu.org/index.php?title=FifoPlayer
Characters are invisible inside a game fight
What are your PC specifications? (CPU, GPU, Operating System, more)
Fx 8300 ,R7 240 ,Archlinux x64
Is there anything else that can help developers narrow down the issue? (e.g. logs, screenshots,
configuration files, savefiles, savestates)[Anything else here]
Updated by Helios over 6 years ago
- Status changed from New to Questionable
Your game dump is bad. Marking questionable.
Updated by mstreurman over 6 years ago
Since he doesn't say if he compressed his image or not it could still be valid, since the MD5 changes for Wii games when you do that and it is unrecoverable by decompressing, unlike GC games.
Updated by Helios over 6 years ago
I know. That's why I marked it questionable instead of invalid.
Updated by JMC4789 over 6 years ago
on AMD + Windows it works. But I've seen people saying Linux + Vulkan has issues...
Updated by siyia over 6 years ago
Issue is only with Vulkan+Vertex Rounding.Uncheck Vertex Rounding and vulkan renders properly,but it is slow.
Updated by Billiard26 over 5 years ago
@siyia Do you experience this issue in recent revisions?
Updated by siyia over 5 years ago
No it's been fixed sometime last year,everything works fine with mesa+vulkan+vertex rounding on recent amd gpus, thx for asking.
Updated by Billiard26 over 5 years ago
- Status changed from Questionable to Fixed