Emulator Issues #10951
closedDolphin Qt: Fullscreen Behaviors Broken Across All Backends
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Description
I'm just going to stick this here for now as I'm not done narrowing down what's happening. I'm not using render to main window (as that's known to have issues with NVIDIA's driver). I start out in windowed mode and turn on full screen via hotkeys. I've tested this on NVIDIA, AMD, and Intel, and the behaviors seem consistent.
D3D - Seems to stick in fullscreen. Holding Alt-Enter frees it.
OpenGL - Rendering dies and I get a black screen after attempting to fullscreen.
Vulkan - Render window disappears and Dolphin crashes.
Updated by JMC4789 over 6 years ago
The Window sticking seems to be a common issue that has been around for a while.
Vulkan broke on 5.0-6350
OpenGL broke on 5.0-6274
Updated by jdruel over 6 years ago
Tested with mesa 17.3.6, Archlinux, on r9 fury: vulkan and opengl: I start in a window, then alt+enter to switch to full screen: stays in a window
If I continue trying: restarts the game.
Version: 5.0-6604