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Emulator Issues #11016

closed

[Qt] DirectX11 shows option for GPU-Texture Encoding, although not implemented

Added by Bombastisch about 6 years ago. Updated about 6 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Current
Regression:
No
Relates to usability:
Yes
Relates to performance:
No
Easy:
Yes
Relates to maintainability:
No
Regression start:
Fixed in:
5.0-7100

Description

DirectX11 never got the option for GPU-Texture encoding.

Stenzek implemented it in OpenGL and Vulcan, but did not implement it in the DirectX11 backend, because it was too much work or he didn't have time to.
(See: https://github.com/dolphin-emu/dolphin/pull/4467 )

Consequently WX never showed the option to enable it, when DirectX was the backend. In Qt it is implemented however.

This could be either fixed by removing the option in DX or implementing that feature for DX as well to have this feature implemented in all backends.

Actions #1

Updated by JosJuice about 6 years ago

  • Tracker changed from Issue to Emulator Issues
  • Project changed from Infrastructure to Emulator
  • Issue type set to Bug
  • Milestone set to Current
  • Regression set to No
  • Relates to usability set to Yes
  • Relates to performance set to No
  • Easy set to Yes
  • Relates to maintainability set to No
  • Operating system N/A added
Actions #2

Updated by spycrab0 about 6 years ago

  • Status changed from New to Fix pending
  • Assignee set to spycrab0
Actions #3

Updated by spycrab0 about 6 years ago

  • Status changed from Fix pending to Fixed
  • Fixed in set to 5.0-7100
Actions

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