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Emulator Issues #1138

closed

RE0 Audio fix in DSP-HLE not working on x64

Added by bgtsetso over 15 years ago.

Status:
Won't fix
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What steps will reproduce the problem?

  1. This option is needed for the NTSC version of Resident Evil 0 (you may
    consider renaming the option so that people know that) and also other games
    (see below)
  2. The option still works on the 32bit version
  3. This option fixes the stuttering sound in the menu and the ingame music
    of RE0.

What is the expected output? What do you see instead?
Similar behavior of 32 and 64 bit versions. It used to work that way just a
few revisions ago.

What version of the product are you using? On what operating system?
Tested on r3789. Vista x64.

Please provide any additional information below.
This hack fixes also the following games:
Dragonball Z: Budokai Tenkaichi 2 (Fixes no audio in intro movie)
Dragonball Z: Budokai (Fixes an issue where audio cuts out in intro movie)
Resident Evil Zero, Remake, RE4, and possibly others (Fixes the issue with
ingame audio/bgm cutting out)
Possibly other games too.
This problem is reported in the forum already by Xtreme2damax:
http://forums.dolphin-emu.com/thread-5-page-11.html

Actions #1

Updated by bgtsetso over 15 years ago

Also it would be nice if the option could work with the IL versions too.

Actions #2

Updated by marcus over 15 years ago

  • Status changed from New to Accepted
Actions #3

Updated by brophy about 15 years ago

Any news on this issue?

Actions #4

Updated by markdperry68 almost 15 years ago

I'd like to know what's going on with this issue too. It now DOES affect 32-bit, both
JIT and JITIL exe's. Nothing I tried helps, idle skipping, optimize quantizers, etc.

This is on the HLE plugin in REmake. Have yet to try the LLE (need to dump my rom's).

Does anybody know approximately which rev broke it? And is ayuanx's sound system
rework intended to address this?

Actions #5

Updated by markdperry68 almost 15 years ago

BYW forgot to add, I tried enabling/disabling RE0 hack as well as all other options
in the DSP plugin window to no avail.

Actions #6

Updated by heiler.bemerguy almost 15 years ago

try 4728.. it's the last version that doesn't break RE0 sound.. for me :D

Actions #7

Updated by markdperry68 almost 15 years ago

Well I've been using r4640 for a while now and the sound was already broken in that
rev... for me. :-}

Actions #8

Updated by bgtsetso over 14 years ago

This issue should be closed as the hack was not working at all and was deleted in
recent revisions (53xx)

Actions #9

Updated by Anonymous over 14 years ago

  • Status changed from Accepted to Won't fix

aye

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