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Emulator Issues #11486

closed

Rune Factory Frontier - freezing - EFB/XFB related

Added by Nuggets over 5 years ago. Updated over 5 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:
5.0-9236

Description

Game Name?

Rune Factory Frontier

Game ID? (right click the game in the game list, properties, info tab)

RUFEMV

MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)

91a14ac319f0d018f0aeee232f2abb07

What's the problem? Describe what went wrong.

Reading the mail (mailbox) ingame freezes the game and makes a horrible sound play. Reading the mail inside the house works. Controller is set to Wiimote. Vulkan backend for graphics.
Using the log it keeps showing the same error repeating until emulation stop:

"core\ios\usb\bluetooth\btemu.cpp:379 E[IOS_WIIMOTE]: ACL queue size reached 100 - current packet will be dropped!"

What steps will reproduce the problem?

  1. Use the mailbox in front of your house
  2. Choose option "Read letters."
  3. Game freezes and repeating noisy sound appears

Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.

Yes. 5.0-9209

Is the issue present in the latest stable version?

No. 5.0

If the issue isn't present in the latest stable version, which is the first broken version? (You can find the first broken version by bisecting. Windows users can use the tool https://forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection-tool-for-finding-broken-builds and anyone who is building Dolphin on their own can use git bisect.)

5.0-8998

If your issue is a graphical issue, please attach screenshots and record a three frame fifolog of the issue if possible. Screenshots showing what it is supposed to look like from either console or older builds of Dolphin will help too. For more information on how to use the fifoplayer, please check here: https://wiki.dolphin-emu.org/index.php?title=FifoPlayer

[Attach any fifologs if possible, write a description of fifologs and screenshots here to assist people unfamiliar with the game.]

What are your PC specifications? (CPU, GPU, Operating System, more)

Windows 8.1 64bit
Intel G4560
Radeon RX460 2GB
8GB RAM
Wired Xbox 360 Controller

Is there anything else that can help developers narrow down the issue? (e.g. logs, screenshots,
configuration files, savefiles, savestates)

Enabling both "Store EFB/XFB Copies to Texture Only" options fixed the freeze. In previous versions it worked with these options disabled.
What I don't understand is that the error in the log is ios-related while I use Windows.
I also noticed that sometimes when starting a game the yellow text saying "Loading game specific input file [...]" for the controller appears twice.


Files

dolphin - (5.0-8964 working).log (5.39 KB) dolphin - (5.0-8964 working).log Nuggets, 12/13/2018 03:59 PM
dolphin - (freezing).log (114 KB) dolphin - (freezing).log Nuggets, 12/13/2018 04:00 PM
RUFEMV-35.png (516 KB) RUFEMV-35.png What should happen instead of the freeze Nuggets, 12/13/2018 04:00 PM
RUFEMV-34.png (726 KB) RUFEMV-34.png Where the freeze happens Nuggets, 12/13/2018 04:00 PM
Actions #1

Updated by JMC4789 over 5 years ago

Actions #2

Updated by JMC4789 over 5 years ago

Oh yeah, I should add that the IOS issue is just the game (not) communicating with the Wii Remote properly after the game crashes and is unrelated.

Actions #3

Updated by JMC4789 over 5 years ago

Have you been able to try this?

Actions #4

Updated by JMC4789 over 5 years ago

  • Status changed from New to Fix pending
Actions #5

Updated by JosJuice over 5 years ago

  • Status changed from Fix pending to Fixed
  • Fixed in set to 5.0-9236
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