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Emulator Issues #1270

closed

Fire Emblem Path of Radiance - BGM Problems

Added by d34tH.tH3.k1D over 15 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

While the game graphics are now perfectly emulated, there are still problems
with BGM. They play randomly, I mean when the game changes BGM, for example
at the end or the beginning of a battle, there's a chance that the music
won't start playing. For half the game I get no BGM at all, while all SFX
work. Also there are no sounds during video sequences. I'm using DolphinIL
x64 rev and the HLE plugin (the LLE produces no sounds at all).

Actions #2

Updated by Anonymous almost 14 years ago

Please respond if this issue is still valid, or it will be closed.

Actions #3

Updated by d34tH.tH3.k1D almost 14 years ago

I hadn't tried this game since I posted this issue. I can confirm the issue is still there with the latest rev of dolphin x64, BGM plays randomly with the HLE plugin, XAudio2 backend and probably the other backends. Though now there is sound during videos, and the LLE plugin works (I didn't play long enough to check if BGM plays fine since it was really slow).

Actions #4

Updated by DarkonMKII almost 14 years ago

I can verify that this issue occurs when using the HLE plugin on r6688 x64. Music will go on and off each time the screen switches to something else..

Actions #5

Updated by kostamarino almost 14 years ago

LLE Plugin fixes the problem using r6730.

Actions #6

Updated by skidau almost 14 years ago

  • Status changed from New to Fixed
Actions #7

Updated by rcombs almost 13 years ago

Could this be reopened? The game runs ridiculously slow with LLE, so it'd be great if the HLE could support PoR.

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