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Emulator Issues #12737

closed

Super Smash Bros. Melee

Added by JurassicDaniel about 3 years ago. Updated about 3 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:
5.0-15492

Description

Game Name?

Super Smash Bros. Melee

Game ID? (right click the game in the game list, Properties, Info tab)

GALE01

MD5 Hash? (right click the game in the game list, Properties, Verify tab, Verify Integrity button)

3a62f8d10fd210d4928ad37e3816e33c

What's the problem? Describe what went wrong.

When ever I try to play Super Smash Bros. Melee or check the info it will ask me to have AR Game modifier to be enabled. I have done fresh copies of dolphin 5.0 but it keeps asking this message multiply times then go away and run but when I first installed dolphin it didn't ask for these permissions to run Super Smash Bros. Melee and other games just boot up fine.

What steps will reproduce the problem?

Just trying to run the iso.

Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.

Dolphin 5.0-15445

Is the issue present in the latest stable version?

yes 15260

If the issue isn't present in the latest stable version, which is the first broken version? (You can find the first broken version by bisecting. Windows users can use the tool https://forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection-tool-for-finding-broken-builds and anyone who is building Dolphin on their own can use git bisect.)

[First broken version number here (if applicable)]

If your issue is a graphical issue, please attach screenshots and record a three frame fifolog of the issue if possible. Screenshots showing what it is supposed to look like from either console or older builds of Dolphin will help too. For more information on how to use the fifoplayer, please check here: https://wiki.dolphin-emu.org/index.php?title=FifoPlayer

[Attach any fifologs if possible, write a description of fifologs and screenshots here to assist people unfamiliar with the game.]

What are your PC specifications? (CPU, GPU, Operating System, more)

Intel i7 gen 10
Nividia GTX 1660 Ti
windows 10
32gb of ddr4 3000 ram

Is there anything else that can help developers narrow down the issue? (e.g. logs, screenshots,
configuration files, savefiles, savestates)

39:04:762 Core\ConfigManager.cpp:656 N[CORE]: Active title: Super Smash Bros. Melee (GALE01)
39:04:765 Core\Core.cpp:1052 N[COMMON]: Want determinism <- false
39:04:808 beb\src\cubeb_wasapi.cpp:1332 N[Audio]: default device period: 100000
39:04:808 beb\src\cubeb_wasapi.cpp:1340 N[Audio]: Minimum latency in frames: 480
39:04:808 beb\src\cubeb_wasapi.cpp:1679 N[Audio]: (000002347D62A180) Setup render: device=0000000000000000
39:04:809 beb\src\cubeb_wasapi.cpp:1587 N[Audio]: Setup requested=[f=0 r=48000 c=2 l=stereo] mix=[f=0 r=48000 c=2 l=stereo]
39:04:823 beb\src\cubeb_wasapi.cpp:1730 N[Audio]: Target sample rate: 48000
39:04:823 beb\src\cubeb_wasapi.cpp:151 N[Audio]: COM was already initialized in MTA
39:04:939 beb\src\cubeb_wasapi.cpp:1190 N[Audio]: Stop and join render thread.
39:04:940 beb\src\cubeb_wasapi.cpp:1233 N[Audio]: Closing thread.
39:04:940 Core\Boot\Boot.cpp:459 N[BOOT]: Booting from disc: D:/Users/JurassicDaniel/Desktop/Dolphin Games/GCN Games/USA/Super Smash Bros. Melee (USA) (En,Ja) (v1.00).iso
39:05:832 beb\src\cubeb_wasapi.cpp:377 N[Audio]: Audio device property value changed.
39:10:263 beb\src\cubeb_wasapi.cpp:1190 N[Audio]: Stop and join render thread.
39:10:263 beb\src\cubeb_wasapi.cpp:1233 N[Audio]: Closing thread.
39:11:319 Common\FileUtil.cpp:188 W[COMMON]: Delete: D:/Users/JurassicDaniel/Documents/Dolphin Emulator/Backup//SYSCONF does not exist
39:11:341 beb\src\cubeb_wasapi.cpp:1190 N[Audio]: Stop and join render thread.
39:11:341 beb\src\cubeb_wasapi.cpp:1192 N[Audio]: No thread present.
39:11:341 beb\src\cubeb_wasapi.cpp:1190 N[Audio]: Stop and join render thread.
39:11:341 beb\src\cubeb_wasapi.cpp:1192 N[Audio]: No thread present.
39:12:334 Common\HttpRequest.cpp:212 E[COMMON]: Failed to POST https://analytics.dolphin-emu.org/report: Operation timed out after 5000 milliseconds with 0 out of 0 bytes received


Files

1.png (5.95 KB) 1.png JurassicDaniel, 11/16/2021 05:36 AM
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