Emulator Issues #12807
closedReal wiimote (motion plus inside) speaker not playing sound via bluetooth
0%
Description
Game Name?
[Wii Play Motion,
Super Mario Galaxy 2
]
Game ID? (right click the game in the game list, Properties, Info tab)
[SC8E01 (0001000053433845)
SB4E01 (0001000053423445)]
MD5 Hash? (right click the game in the game list, Properties, Verify tab, Verify Integrity button)
[20b3b7f1df57019744eff6bd461f7a37]
What's the problem? Describe what went wrong.
[When playing the ghost game i dont hear any sound coming out of my real Wiimote (motion plus)
When shooting a starbit i dont hear any sound coming out of the real Wiimote (motion plus)
I cant progress in wii play without the sound as it is required for the minigame.
I have speaker data set to true and the volume is set to the max in the home menu and in dolphin.
The wiimote is connected via bluetooth, no passthrough.
I have tested a second wiimote and it also did not play any sound.
Wiimote ID: Nintendo RVL-CNT-01-TR
]
What steps will reproduce the problem?
[1. Have speaker data ticked to true
2. Have scan continuesly turned on
3. Select real wiimote on slot 1
4. Connect a wiimote with motion plus integrated via the sync button on the back to dolphin
5. Once connected, disable scan continuesly
6. Start the game and try to get the speaker to play sound]
Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.
[Yes, 15920/5.0 X64]
Is the issue present in the latest stable version?
[Yes, 5.0 X64]
If the issue isn't present in the latest stable version, which is the first broken version? (You can find the first broken version by bisecting. Windows users can use the tool https://forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection-tool-for-finding-broken-builds and anyone who is building Dolphin on their own can use git bisect.)
[First broken version number here (if applicable)]
If your issue is a graphical issue, please attach screenshots and record a three frame fifolog of the issue if possible. Screenshots showing what it is supposed to look like from either console or older builds of Dolphin will help too. For more information on how to use the fifoplayer, please check here: https://wiki.dolphin-emu.org/index.php?title=FifoPlayer
[Attach any fifologs if possible, write a description of fifologs and screenshots here to assist people unfamiliar with the game.]
What are your PC specifications? (CPU, GPU, Operating System, more)
[5900X
RTX 3080 Suprim X
DDR4-3733
MSI X570 Unify
H150i elite capellix (water cooling)]
Is there anything else that can help developers narrow down the issue? (e.g. logs, screenshots,
configuration files, savefiles, savestates)
[I have no idea]
Files
Updated by rickje149 almost 3 years ago
I have tried using bluetooth passthrough and i can hear sound coming from the speakers perfectly, but i really want to use regular bluetooth even if its a lower quality audio aslong as it plays something it would be amazing.
I cant use bluetooth passthrough because i need to be able to use my bluetooth functionality while playing and also dont want to constantly restart my PC.
Updated by Billiard26 almost 3 years ago
- Is duplicate of Emulator Issues #5977: Older Wiimotes (Pre -TR) have broken audio in emulated Bluetooth added
Updated by Billiard26 almost 3 years ago
- Status changed from New to Duplicate
Consider acquiring an additional adapter to use exclusively with Dolphin's Bluetooth passthrough.