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Emulator Issues #1301
closedPlease mute sound when pause game
Status:
Fixed
Priority:
Low
Assignee:
-
% Done:
0%
Operating system:
N/A
Issue type:
Feature request
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:
Description
What steps will reproduce the problem?
- Nothing, just embarrass about it.
Updated by cacofff over 15 years ago
Happens all the time, wouldn't be a bad idea.
Updated by marcus over 15 years ago
- Status changed from New to Accepted
- Issue type set to Feature request
- Priority set to Low
- Operating system N/A added
Updated by lpfaint99 over 15 years ago
Issue 1307 has been merged into this issue.
Updated by Anonymous about 15 years ago
XK did you do some work towards this recently?
Updated by death2droid about 15 years ago
Hmm try out this goto line 593 and replace
if (CCPU::IsStepping())
return CORE_PAUSE;
with
if (CCPU::IsStepping())
{
CPluginManager::GetInstance().GetDSP()->DSP_ClearAudioBuffer();
return CORE_PAUSE;
}
Tacky but it works.
Updated by XTra.KrazzY almost 15 years ago
- Status changed from Accepted to Fixed
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