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Emulator Issues #13119

open

Kirby Air Ride texture behavior does not match original hardware

Added by Landfill7377 about 2 years ago. Updated over 1 year ago.

Status:
Accepted
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?

Kirby Air Ride

Game ID? (right click the game in the game list, Properties, Info tab)

GKYE01

MD5 Hash? (right click the game in the game list, Properties, Verify tab, Verify Integrity button)

bd936616ba7f998d8d0a1eb3f553b634

What's the problem? Describe what went wrong.

There are certain textures in Kirby Air Ride that will change depending on how the camera is positioned. This seems to not work on Dolphin and nothing on the wiki page talks about needing any specific settings enabled to run properly.

I captured footage of the game running on my GameCube vs running on Dolphin to show the visual effect I am talking about in a few different areas. Look at the walls and floor near Kirby and see how they change when the camera rotates on original hardware. On Dolphin the textures will stay the same.

Video showing the effect on GC vs Dolphin:
https://youtu.be/ApgM9UN1FJA

What steps will reproduce the problem?

Go to one of the locations that uses this effect and rotate the camera. On original hardware the textures will change appearance and on Dolphin they will stay the same. The locations I used in the video are from city trial, on top of the green building, underground forest, and underground volcano.

Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.

yes, latest is 5.0-18008

Is the issue present in the latest stable version?

yes

If the issue isn't present in the latest stable version, which is the first broken version? (You can find the first broken version by bisecting. Windows users can use the tool https://forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection-tool-for-finding-broken-builds and anyone who is building Dolphin on their own can use git bisect.)

[First broken version number here (if applicable)]

If your issue is a graphical issue, please attach screenshots and record a three frame fifolog of the issue if possible. Screenshots showing what it is supposed to look like from either console or older builds of Dolphin will help too. For more information on how to use the fifoplayer, please check here: https://wiki.dolphin-emu.org/index.php?title=FifoPlayer

[Attach any fifologs if possible, write a description of fifologs and screenshots here to assist people unfamiliar with the game.]

What are your PC specifications? (CPU, GPU, Operating System, more)

Windows 10 x64
Intel i5 8600k
Nvidia GTX 1070
16GB RAM

Is there anything else that can help developers narrow down the issue? (e.g. logs, screenshots,
configuration files, savefiles, savestates)

yes, video is linked above comparing original hardware behavior to Dolphin.


Files

kirby fifo logs.7z (984 KB) kirby fifo logs.7z Landfill7377, 12/05/2022 12:18 AM
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