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Emulator Issues #13349

closed

Input > Emulated Wii Remote > Motion Input > Accelerometer forcing cursor to centre of screen (Y axis)

Added by midget35 over 1 year ago. Updated over 1 year ago.

Status:
Invalid
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?

Any

What's the problem? Describe what went wrong.

Input > Emulated Wii Remote > Motion Input:

If the accel properties are set to DSU accel values, they seem to override the gyro Y positioning. Moving the cursor up or down sees it gradually returned to centre Y position again.

Deleting all accel values (and just leaving the gyro values) seems to let the Wii cursors behave normally.

Accelerometer forcing cursor to centre of screen (Y axis).

Using the DSU client of DS4Windows to send motion control data to Dolphin. Tested with 2 DS4 controllers. DS4Windows DSU is sending same values as it has for many years.

This is a regression - DSU proxy was working perfectly at start of year.

What steps will reproduce the problem?

Load any game, hit the Wii home button, and move the cursor up and down. You'll notice the accelerometer pull the cursor back to screen centre Y.

Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.

5.0 - 19870

Is the issue present in the latest stable version?

Latest '(Beta) once a month' is the one I am using.

What are your PC specifications? (CPU, GPU, Operating System, more)

Windows 10.

Actions #1

Updated by Billiard26 over 1 year ago

  • Status changed from New to Invalid

Accelerometer data corrects the drifting Gyroscope data. This is intentional. The Accelerometer Influence setting will adjust this.

Actions #2

Updated by midget35 over 1 year ago

UPDATE: User error. Please delete this! Sorry.

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