Emulator Issues #13455
closedDolphin crashes with Steam input since build 5.0-20856 - Win 11
0%
Description
Dolphin crashes with Steam input if it's already configured or while configuring it, here is the error attached.
"Devices shouldn't be removed within input update calls, there is a risk of deadlock if another thread was already here"
What steps will reproduce the problem?
Add Dolphin as Non-steam game and try to configure the settings
Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.
5.0-20943
Is the issue present in the latest stable version?
No
If the issue isn't present in the latest stable version, which is the first broken version? (You can find the first broken version by bisecting. Windows users can use the tool https://forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection-tool-for-finding-broken-builds and anyone who is building Dolphin on their own can use git bisect.)
The first broken version is build 5.0-20856
If your issue is a graphical issue, please attach screenshots and record a three frame fifolog of the issue if possible. Screenshots showing what it is supposed to look like from either console or older builds of Dolphin will help too. For more information on how to use the fifoplayer, please check here: https://wiki.dolphin-emu.org/index.php?title=FifoPlayer
[Attach any fifologs if possible, write a description of fifologs and screenshots here to assist people unfamiliar with the game.]
What are your PC specifications? (CPU, GPU, Operating System, more)
5700x/7800 XT/Win 11
Is there anything else that can help developers narrow down the issue? (e.g. logs, screenshots,
configuration files, savefiles, savestates)
[Anything else here]
Files
Updated by Immersion95 11 months ago
What steps will reproduce the problem?
Add Dolphin as Non-steam game and try to configure the GC input settings
Updated by Immersion95 11 months ago
PR that introduces the issue : https://github.com/dolphin-emu/dolphin/pull/11885
Updated by AdmiralCurtiss 11 months ago
Callstack. This looks pretty confusing, why is DInput triggering a WGInput device update?
Updated by filoppi 11 months ago
A fix is here: https://github.com/dolphin-emu/dolphin/pull/12504
the issue was already there before my recent PR, though it crashes more often that before now.
Updated by filoppi 11 months ago
New improved and broader fix: https://github.com/dolphin-emu/dolphin/pull/12508
Updated by Immersion95 11 months ago
It now works :), please close this issue.
Thx a lot !
Updated by AdmiralCurtiss 11 months ago
- Status changed from New to Fixed
- Fixed in set to 5.0-20957