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Emulator Issues #13616

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DSP HLE Buzzing in Twilight Princess

Added by Choko 4 months ago. Updated 3 months ago.

Status:
Accepted
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?

The Legend of Zelda: Twilight Princess (GC)

Game ID? (right click the game in the game list, Properties, Info tab)

GZ2E01

MD5 Hash? (right click the game in the game list, Properties, Verify tab, Verify Integrity button)

41deff9b1fd2831f48fbfa2dd1054e4d

What's the problem? Describe what went wrong.

Using DSP HLE audio in the 2nd room of the Death Mountain dungeon, if you have the magnetic puller behind link and the camera, the game makes a buzzing/hissing sound that sounds like audio interference. In DSP LLE Recompiler, this doesn't happen and the audio plays properly.

What steps will reproduce the problem?

Any room with the magnetic pulling should make this unpleasant sound if it's placed behind Link and the camera. If you go into the 2nd room and turn the camera around, it happens 100% of the time as the magnetic pull rotates throughout the room.

Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.

Discovered in 2407-276, still present in 2409-24.

Is the issue present in the latest release? For future reference, please also write down the version number of the latest release.

Yes, 2409.

What are your PC specifications? (CPU, GPU, Operating System, more)

CPU - 5800X3D
GPU - 7900XTX
OS - EndeavorOS (Arch) Kernel 6.10.8-zen1-1-zen
OS Audio Backend - Pipewire/Pipewire Pulse
Dolphin - Dual Core disabled, Audio Backend Pulse (also occurs with Alsa and Cubeb)

**Is there anything else that can help developers narrow down the issue? (e.g. logs, screenshots,

I've uploaded a LLE and HLE audio dump. Save states are too large to upload, so I've uploaded a copy of my save. Save slot 2 is right inside the Death Mountain dungeon.

Also, I noticed the entire dungeon has a much quieter buzz throughout that is only present on HLE.


Files

GZ2E01_2024-09-07_17-36-06_dspdump-LLE.wav (938 KB) GZ2E01_2024-09-07_17-36-06_dspdump-LLE.wav DSP LLE Example Choko, 09/07/2024 09:39 PM
GZ2E01_2024-09-07_17-33-28_dspdump-HLE.wav (3.16 MB) GZ2E01_2024-09-07_17-33-28_dspdump-HLE.wav DSP HLE Example Choko, 09/07/2024 09:39 PM
01-GZ2E-gczelda2.gci (32.1 KB) 01-GZ2E-gczelda2.gci Use Save2 Choko, 09/07/2024 09:41 PM
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