Emulator Issues #13797
openLighting issue in Cabela's Dangerous Hunts 2013
0%
Description
Game Name?
Cabela's Dangerous Hunts 2013
Game ID? (right click the game in the game list, Properties, Info tab)
SUVE52
MD5 Hash? (right click the game in the game list, Properties, Verify tab, Verify Integrity button)
18bd9a593c2d29cecc5ca203236586a4
What's the problem? Describe what went wrong.
Several levels in the game (the earliest being KEEP MOVING) are unbearably bright.
What steps will reproduce the problem?
Play the story mode level KEEP MOVING, or one of the several other levels with the issue.
Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.
Yes, 2503a-480
Is the issue present in the latest release? For future reference, please also write down the version number of the latest release.
Yes, 2503a
If the issue isn't present in the latest release, which is the first broken version? (You can find the first broken version by bisecting. Windows users can use the tool https://forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection-tool-for-finding-broken-builds and anyone who is building Dolphin on their own can use git bisect.)
N\A
If your issue is a graphical issue, please attach screenshots and record a three frame fifolog of the issue if possible. Screenshots showing what it is supposed to look like from either console or older builds of Dolphin will help too. For more information on how to use the fifoplayer, please check here: https://wiki.dolphin-emu.org/index.php?title=FifoPlayer
The attatched screenshot shows the start of KEEP MOVING. It is blinding.
What are your PC specifications? (CPU, GPU, Operating System, more)
11th Gen Intel Core i7-11700F, NVIDIA GeForce RTX 3060 , Windows 11 24H2
Is there anything else that can help developers narrow down the issue? (e.g. logs, screenshots,
configuration files, savefiles, savestates)
I have attached my save data which has all story mode levels unlocked.
Below is a link to a let's play of the game where you can see the normal graphics.
https://www.youtube.com/watch?v=-FxCpFtcorg at 8:32 shows the level in the screenshot
Files
Updated by JMC4789 about 20 hours ago
Try unchecking "Skip EFB Access from CPU" in Graphics Settings -> Hacks and see if that helps.
Updated by Sall_Menis about 1 hour ago
JMC4789 wrote in #note-1:
Try unchecking "Skip EFB Access from CPU" in Graphics Settings -> Hacks and see if that helps.
Just tried this, nothing changes.
Updated by Sall_Menis 27 minutes ago
It was on the right track, though. Unchecking "Store EFB Copies to Texture Only" solves the issue entirely.
Updated by JMC4789 23 minutes ago
Ah, so it's reading the screen in a different way. Figures it'd be the more common one. Someone can make a pull request to enable it by default and it should be an easy merge.