Project

General

Profile

Actions

Emulator Issues #1445

closed

Crash before final cutscene of SADX Amy's Adventure JAP

Added by jayork42 about 15 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What steps will reproduce the problem?

  1. Start Sonic Adventure DX JAP version and defeat Zero in Amy's Adventure
  2. Wait for the final cutscene of Amy's Adventure to start
    3.

What is the expected output? What do you see instead?
The cutscene is expected to load. Instead Dolphin crashes, both in
interpreter and dynaric modes.

What version of the product are you using? On what operating system?
SVN R 4033 x86 WinXP Pro, but this also happens in the latest build

Please provide any additional information below.
I used a save state to interpret the loading of the scene (LLE), but
Dolphin gives me the error "Read from invalid memory region
(0xb2b2b2a5)...", as opposed to just crashing in dynaric mode. I tried
disabling dual core/idle skipping/optimize quantizers in this version and
the latest but the game still crashes. I've linked to the save state I
used. I created it in just after defeating the boss and just before the
loading of the final cutscene. Can someone determine the problem? This
game also crashes Dolphin quite frequently when loading cutscenes, but
according to what I've seen, interpreting the loading of these scenes and
not loading too many times from save states allows the scenes to load.

http://www.mediafire.com/file/yjdnkluhyry/GASJ8P.s03

Actions

Also available in: Atom PDF