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Emulator Issues #1455

closed

D3D : Z-buffer clearing problem in Arc Rise Fantasia

Added by jacky.kk.tsui over 15 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What steps will reproduce the problem?
1.Texture corrupted due to incorrect fog calculation appeared in the game
'Arc Rise Fantasia'
Please see the attached screenshot
2.
3.

What is the expected output? What do you see instead?
This texture corrupt in D3D happened only after revision 4263 that is the
viewport fix introduced

What version of the product are you using? On what operating system?
Dolphin rev 4314
OS: Windows XP 64 bit

Please provide any additional information below.

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