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Emulator Issues #1607

closed

D3D vs OGL: MKDD shader issues

Added by javimi.wan.kenobi about 15 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
Category:
GFX
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What steps will reproduce the problem?

  1. Play Mario Kart DD, with both OGL and D3D.

What is the expected output? What do you see instead?
Same output from both renderers. Instead D3D is missing some shaders, or so
it seems. Screenshots below.

What version of the product are you using? On what operating system?
r4490 x64, Vista x64, ATI HD4870.

Please provide any additional information below.

OpenGL: http://www.imagebam.com/image/9af7b354295912
Direct3D: http://www.imagebam.com/image/f0928a54295930

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