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Emulator Issues #1634

closed

[Wiimote] State Save & Load

Added by ayuanx about 15 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What steps will reproduce the problem?

  1. Start a game which plays with wiimote
  2. Save a state
  3. Load the just saved state

What is the expected output? What do you see instead?
Wiimote stops responding.

What version of the product are you using? On what operating system?
Dolphin-r4525, WinXP 32bit

Please provide any additional information below.
It seems the state file doesn't store current wiimote status, so when a
state is loaded, wiimote plugin loses sync immediately.


Related issues 1 (0 open1 closed)

Has duplicate Emulator - Emulator Issues #1303: Wiimote Plugin : Desync issue.Duplicatefires.gc

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