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Emulator Issues #1916
closedCursor still does not hide in D3D
Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:
0%
Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:
Description
The cursor behaves currently like this in rev 4773:
OGL-
Auto= Hides when not moving mouse (render to main)
Always= Completely invisisble
D3D-
Auto= Hides when not moving mouse (render to main)
Always= Never hides - seems regardless of dual core (im using it and it
doesn't change anything).
So the cursor issue is not completely fixed - I have to set it to Auto to
get it hidden at least some of the time. But if I play a shooter game (wii
has alot) I see the cursor 100% of the time since I'm moving the mouse
around to kill all those zombies! :P
So we just need to get "Always" working properly and we'll all be done
here!
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