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Emulator Issues #1961

closed

Stop with no check if window is already open.

Added by justin.sweglar almost 15 years ago.

Status:
Fixed
Priority:
Low
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What steps will reproduce the problem?
1.Start up a game and press stop repeatedly.

What is the expected output? What do you see instead?
It should have a check to make sure another stop window doesn't pop up.
Also maybe have the stop command pause the game until you decide to stop it
or not.(maybe fix the full screen stop command? shrug)

What version of the product are you using? On what operating system?
SVN4771

Please provide any additional information below.
I believe in this file you'll find the source.

FrameTools.cpp

On line 632... I wanted to fix it myself but I'm to rusty in c. Used to do
mud coding in c / lpc. This stuff is a bit to confusing for me. But I'm
sure an if check would be enough to fix this simple issue. :)

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