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Emulator Issues #199

closed

Super Smash Bros Melee - Shadow Error

Added by thegamefreak0134 over 16 years ago.

Status:
Duplicate
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What steps will reproduce the problem?

  1. Run SSBM in Dolphin
  2. Go to any stage that supports shadowing. Corneria is a good example.
  3. Absorb the scene before your eyes.

What is the expected output? What do you see instead?
Expected output is the inverse of what I see. Instead of seeing character
shadows, I'm seeing character-shaped cutouts in what appears to be a very
giant shadow. So literally, it seems that the shadows are exactly opposite
what they should be. Potential quick fix to make stages look right?

What version of the product are you using? On what operating system?
I'm using the win32 version on Windows Vista. The DX and oGL plugins both
show the same issue, although the oGL plugin shows a spotty shadow instead
of a solid black one, its a bit weird.

Please provide any additional information below.
My graphics card is not terribly high end, but its main failure is speed
more than anything. (its an nVidia card, good for the price.) The game
runs fine on a technical level, just some graphics glitches here and there.

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