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Emulator Issues #2162
closedSuper Mario Galaxy Problems with D3D (cannot enter the Universe view)
Status:
Invalid
Priority:
Normal
Assignee:
-
% Done:
0%
Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:
Description
What steps will reproduce the problem?
- Start Super Mario Galaxy in D3D mode (with real Wii Mote)
- go to "Terrace" or "Fontain" (I cant enter more at the moment)
- try to enter a world
What is the expected output? What do you see instead?
There is no hand to pull me up to the beaming star (screen shots attached)
when I aim at the monitor.
What version of the product are you using? On what operating system?
R 4962, Win XP SP3, AMD 4800+, Geforce 8800GTX
Please provide any additional information below.
I tried to change the settings:
AA: 16xQ and none.
Anisotropy filtering: on and off
hires texture: on and off
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