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Emulator Issues #2162

closed

Super Mario Galaxy Problems with D3D (cannot enter the Universe view)

Added by EmEiBi almost 15 years ago.

Status:
Invalid
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What steps will reproduce the problem?

  1. Start Super Mario Galaxy in D3D mode (with real Wii Mote)
  2. go to "Terrace" or "Fontain" (I cant enter more at the moment)
  3. try to enter a world

What is the expected output? What do you see instead?
There is no hand to pull me up to the beaming star (screen shots attached)
when I aim at the monitor.

What version of the product are you using? On what operating system?
R 4962, Win XP SP3, AMD 4800+, Geforce 8800GTX

Please provide any additional information below.
I tried to change the settings:
AA: 16xQ and none.
Anisotropy filtering: on and off
hires texture: on and off

Actions #1

Updated by PianoGamer almost 15 years ago

Use the Cpu>EFB access option

Actions #2

Updated by EmEiBi almost 15 years ago

Yes... thats it - Solved! Sorry for this ticket. Thank You!

Actions #3

Updated by BhaaL almost 15 years ago

  • Status changed from New to Invalid
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