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Emulator Issues #2240

closed

Direct3D EFB scaled copy is not 100% upscaled

Added by jayork42 almost 15 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What steps will reproduce the problem?

  1. Start a game that uses EFB copy for the entire screen
  2. Enable the D3D plugin and enable EFB scaled copy
    3.

What is the expected output? What do you see instead?
The image is supposed to appear at the same resolution as the main buffer.
Instead it looks slightly jagged, like it's at a lower resolution than the
plugin setting.

What version of the product are you using? On what operating system?
SVN R5000 WinXP Pro MCE x86

Please provide any additional information below.
I'm not sure this is valid since it seems to happen at 640x480 with EFB
scaled copy off as well, but I believe it's worth looking into.

~Screenshots
http://i50.tinypic.com/2dgq5vm.png
http://i46.tinypic.com/2up7rkp.png

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