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Emulator Issues #2278

closed

MSAA Causes Runtime Crash OSX

Added by starfox5194 over 14 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
Category:
GFX
% Done:

0%

Operating system:
OS X
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What steps will reproduce the problem?
1.Use OGL Plugin
2.Select any MSAA setting
3.Try to startup an ISO (SSBM)

What is the expected output? What do you see instead?
The expected output is for the OGL View to open and start displaying the
emulated game.

Instead the Program Crashes

What version of the product are you using? On what operating system?
R5039 on Mac OS X Snow Leopard 10.6.2

Please provide any additional information below.
The Console in OSX was very helpful It showed the exact function it failed
at.

File SOurce/Plugins/Plugin_VideoOGL/Src/GLUtil.cpp
Line 111
GL_REPORT_FBO_ERROR();

I hope this error is pretty straightforward.
It probably just takes a quick #define under the Mac OS X section or smth

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