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Emulator Issues #2288

closed

Strange square in Mario Kart Wii

Added by fbr about 14 years ago.

Status:
Invalid
Priority:
Normal
Assignee:
-
Category:
GFX
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What steps will reproduce the problem?

  1. Launch Mario Kart Wii

What is the expected output? What do you see instead?
I see a blue square in few tracks of Mario Kart Wii

What version of the product are you using? On what operating system?
I use Dolphin x64 r5045 on Windows 7 64bits Home Premium

Please provide any additional information below.

  • My graphical card is an ATI Radeon HD5850 1024mb, and the graphicals
    drivers are the Catalyst 10.1 hotfix
  • Changes in the default Dolphin configuration : lock thread to cores and
    DirectX9 plugin with EFB copy to texture enable (I need this for a good speed).
  • For a picture of my problem, see here :
    http://bayimg.com/gaKHIaaCG

Thank you in advance for your responses, I will continue


Related issues 1 (0 open1 closed)

Has duplicate Emulator - Emulator Issues #3602: Mario Kart Wii Graphics errorDuplicate

Actions
Actions #1

Updated by fbr about 14 years ago

[...]I will continue to test all the news releases of Dolphin for contribute to
improving the emulator. ;-)

Actions #2

Updated by rodolfoosvaldobogado about 14 years ago

  • Category set to gfx

this is a problem that could not be solved because is not posible to emulate exactly
logical opertions in d3d

Actions #3

Updated by wespipes69 about 14 years ago

I still get this problem on latest versions of the OpenGL plugin. I opened an issue
about it a few weeks ago. So for me both plugins suffer from this. Is there a
special setting to make the box disappear or was this broken recently?

Actions #4

Updated by fbr about 14 years ago

Thank you for your responses.

"Labels: Component-GFX" > it's a problem with the ATI graphicals cards ? I think the
emulator works better with nvidia because I can't use the OpenGL plugin (too slow). :-(

Actions #5

Updated by death2droid about 14 years ago

no offense but what you just said does not make sense.

Actions #6

Updated by fbr about 14 years ago

@ death2droid : Why what I say does not make sense ? Dolphin is too slow with my
recent ATI Radeon, and it seem to work better with a Nvidia (or an old ATI). Also I
remember bad OpenGL implantation with the ATI graphicals cards. So I didn't
understand why Dolphin is unplayable with the OpenGL plugin.

Actions #7

Updated by BhaaL about 14 years ago

Component GFX simply means that it affects the GFX part of the emulator (meaning
Video Plugins).
I dont have Mario Kart Wii, but my Radeon HD5770 is fine with OpenGL.

Actions #8

Updated by ebirnie about 14 years ago

this is a known problem. i forget the details but this is the best it can be
emulated, but theres a possibility of adding a hack to blend the color away better in
the future.

Actions #9

Updated by fbr about 14 years ago

@j4ck.fr0st : Ok. Have you already tested Dolphin with
Super Mario Sunshine ? I've got 13fps. :-/

@ebirnie : Don't worry, they are bigger problems than that. ;-)

Actions #10

Updated by BhaaL about 14 years ago

I also get 13 FPS on OGL and about 20 FPS on DX9 in SMS, but the speed is about right
if you play a bit. Setting Frameskip to 1 makes it a bit too fast. Thats with
Framelimit Auto.
Disabling Framelimit does not stop me at 60% VPS, leaving me with >100% speed, but
thats probably also what you feel as "not slow".

I suggest you try out disabling Framelimit (on the General Config screen), and see if
it plays fine then.

Actions #12

Updated by chicoplus360 over 13 years ago

the blue square dissapears when I check the "Disable Fog" box :D

Actions #13

Updated by gnick79 over 13 years ago

Fog again!!?? My nightmare!!! :°D

chioplus360 have you checked for latest dolphin's revision?
If yes, post a related screenshot at least, otherwise maybe is fixed already.

Actions #14

Updated by skidau over 13 years ago

Issue 3602 has been merged into this issue.

Actions #15

Updated by gnick79 over 13 years ago

Thus, it's "disable fog" really a workaround or not?
This happens even with EFB To RAM, EFB Scaled Copy unchecked and Safe Texture Cache activated?

Actions #16

Updated by Anonymous over 13 years ago

Please respond if this issue is still valid, or it will be closed.

Actions #17

Updated by NeoBrainX over 13 years ago

  • Status changed from New to Invalid

oO
This issue could've been closed after rodolfo's comment already...
"this is a problem that could not be solved because is not posible to emulate exactly
logical opertions in d3d"

IIRC disabling fog doesn't fix this but just makes the square less noticable.

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