Emulator Issues #2495
closedDSP-LLE plugin error.
0%
Description
What steps will reproduce the problem?
- Configure Dolphin to use DSP-LLE plugin.
- Start a game, I only tried with Zelda TP Gamecube version. I think this
error will only show up with gamecube games.
What is the expected output? What do you see instead?
The expected output is the game to successufully start. Instead a error
appears.
Error: http://img62.imageshack.us/img62/1674/lleerror.jpg
What version of the product are you using? On what operating system?
Dolphin r5256, on W7 32bits.
Updated by kevinx0404 over 14 years ago
well, if you read the error, you'd know it's not the plugin's fault. You're missing
the acutal files that you need to dump from your wii/gc/find from google. Invalid
Updated by ricardosilva11.03 over 14 years ago
oops sorry guys, I feel so ashamed. I thought it was some bug in the code... I guess not.
Updated by JMC4789 over 11 years ago
- Status changed from Won't fix to Fixed
This is fixed as Dolphin has its own LLE files now.
Updated by ricardosilva11.03 over 11 years ago
So with its own lle files will some of the sounds (like the music) still stop in zelda? I don't know if it still does this because I haven't tried dolphin in a while.
Updated by ricardosilva11.03 over 11 years ago
Oh wait, it think that used to happen with hle. I don't remember anymore ._.
Updated by JMC4789 over 11 years ago
Heh, no problem, I'll clarify.
Zelda-ucode still has issues in HLE; it hasn't been rewritten. 99% of the GC/Wii library no longer have issues. Notable exceptions are Wind Waker, Twilight Princess, Mario Galaxy, and Double Dash off the top of my head. Probably Galaxy 2; but I haven't tested that.
If you want to play without risk of any crashes, the built-in LLE files will work.
Updated by ricardosilva11.03 over 11 years ago
Oh thank you very much. I suppose LLE is still heavy on hardware, right?