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Emulator Issues #2759

closed

Multiple wii mote support in NSMB, SMG and Mario Kart

Added by prayag.narula almost 14 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What steps will reproduce the problem?

  1. Connect 2 real wiimotes to the emulator. Both wiimotes are connected by
    the emulator and can be refreshed

  2. Try to play a game, either NSMB, SMB or Mario Kart

What is the expected output? What do you see instead?

The user should be able to play multiplayer games using the two wiimotes.
The wiimotes don't work at all though they are still connected to the
Dolphin. They are selected in the input source 1 and 2.
In short, none of the wiimotes work even though they are still connected to
dolphin

Dolphin version with the problem? Other Dolphin version without the
problem?
Mainly version 2.0 though I lasted checked with svn revision 5563 using
both old and new Wiimote plug-in.
32-bit or 64-bit and any other build parameters?
32bit
OS version and versions of tools/libraries used?
Windows XP/Directx9.0/
Please provide any additional information below.
Using Microsoft bluetooth stack.

I am not a c++ programmer but I am ready to devote time if one of the
developers can give me a small code walk-through.

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