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Emulator Issues #2898

closed

MSAA broken on OpenGL

Added by BhaaL almost 14 years ago.

Status:
Fixed
Priority:
Normal
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What steps will reproduce the problem?

  1. Select the OpenGL Plugin
  2. Enable MSAA
  3. Run any Game

What is the expected output? What do you see instead?
Expected: GFX.
Actual: Black screen.

Dolphin version with the problem? Other Dolphin version without the
problem?
r5832

32-bit or 64-bit and any other build parameters?
DebugFast x86, Release x64

OS version and versions of tools/libraries used?
Windows 7 x64

Please provide any additional information below.

Actions #1

Updated by rodolfoosvaldobogado almost 14 years ago

anyone knows the exact revision that cause this?

Actions #2

Updated by briar7 almost 14 years ago

The problem seems to be from the changes in r5820. I tested r5819, and it worked fine with MSAA on. Updating to r5820 causes the black screen problem, but only when MSAA is enabled and 'Use XFB' is unchecked.
Running an ATI Radeon 4850 with Catalyst 10.6 drivers, Release x64 build, Windows 7 x64.

Actions #3

Updated by rodolfoosvaldobogado almost 14 years ago

  • Status changed from New to Fixed
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