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Emulator Issues #2912

closed

Framedumping with OGL crashes

Added by jayork42 almost 14 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What steps will reproduce the problem?

  1. Start a GC/Wii game with the OpenGL plugin
  2. Begin dumping frames

What is the expected output? What do you see instead?
Output frames are expected to dump. Instead Dolphin instantly crashes, no matter what configs I use for video.

Dolphin version with the problem? Other Dolphin version without the
problem? R5844, this wasn't a problem before but unfortunately I haven't tested since R5152.

32-bit or 64-bit and any other build parameters?
32

OS version and versions of tools/libraries used?
Windows XP Pro MCE x86

Please provide any additional information below.

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