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Emulator Issues #2912
closedFramedumping with OGL crashes
Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:
0%
Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:
Description
What steps will reproduce the problem?
- Start a GC/Wii game with the OpenGL plugin
- Begin dumping frames
What is the expected output? What do you see instead?
Output frames are expected to dump. Instead Dolphin instantly crashes, no matter what configs I use for video.
Dolphin version with the problem? Other Dolphin version without the
problem? R5844, this wasn't a problem before but unfortunately I haven't tested since R5152.
32-bit or 64-bit and any other build parameters?
32
OS version and versions of tools/libraries used?
Windows XP Pro MCE x86
Please provide any additional information below.
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