Emulator Issues #3002
closedSMG2 FIFO crash
0%
Description
What steps will reproduce the problem?
- Running Dolphin
- Playing SMG2 for 2 minutes or so
Dolphin version with the problem? rev56xx Other Dolphin version without the
problem? I'm running svn5647 no FIFO issue, it occured few revions after, can't remember exactly when. i read here and there a lot of users are suffering the same thing
Please provide any additional information below.
the new FIFO adjustment option doesn't help it no matter what value i set, tried a lot going from 50 to 1000, still no luck.
Seriously, Devs need to revert the commit that caused the issue.
Updated by azd.baidji over 14 years ago
i have just tried r6030 and the FIFO thing is still there, the only workaround is to set the Frame Limiter to OFF which turns SMG2 like playing Pinball in year 3000
Updated by CuentaSpam23 over 14 years ago
Try adjusting the FIFO Hi watermark tightness in the game properties
Updated by azd.baidji over 14 years ago
I did that, no value seemed to work. what value do you use?
Updated by marcel.werner3 over 14 years ago
take a high watermark value and also deactivate "lock threads to core" for this game...the crashes aren't gone but they appear much less often.
Updated by azd.baidji over 14 years ago
lock threads to cores is disabled by default, and as i mentioned before i tried every value out there. The only solution i suggest is reverting back r5692
Updated by marcosvitali over 14 years ago
You can test R6083 please, this should be fixed now :D
Updated by azd.baidji over 14 years ago
Yes, I found out that latest revisions do not suffer the FIFO issue, it's just that the performance in SMG2 is a bit lower. Anyway, +1 for the effort, and keep on the good work.